Puzzles map 3

From MoronYard Wiki
Jump to: navigation, search

Puzzle 1

Map3puzzle1.jpg Map3puzzle1 1.jpg

To get through foggy puzzle 1, you must use the boxes to make your way to the far side of the map. There is an additional box spawner around the halfway mark, so if you happen to lose one, you will be able to get more. The spawner also sets a checkpoint by deploying a large walkway.

Puzzle 2

Map3puzzle2.jpg Map3puzzle9 2.jpg

To get to the orb in puzzle 2, you must run past the vorgants. They do shoot at you, so when you begin to get close, you may need to take cover behind the small barriers. You may also return fire at the vorts with your crossbow.

Puzzle 3

Map3puzzle3.png Map3puzzle3 2.png Map3puzzle3 3.png

This puzzle has invisible platforms that you have to find and then navigate your way to the end. There is a Stun Stick and Crowbar at the puzzle's beginning which you can use to try and help you by hitting the floor.

Tip: You can see the path if you are under it. (Dead)

Puzzle 4

Map3puzzle4.jpg Map3puzzle4 2.jpg Map3puzzle4 3.jpg

Airboats! Get in an airboat and ride off one ramp after another to get to the end. Don't worry, there is a checkpoint. Once you get about half way there, if you fall, you'll be teleported to an area further along.

Puzzle 5

Map3puzzle5.jpg Map3puzzle5 2.jpg

This puzzle is quite tedious. You can do this puzzle 1 of 2 ways.

  • Only use 2 doors. Take the first door, raise it. Stand on that one, then raise the second one. Stand on the second one, and raise the first one. Repeat this until you reach the end
    • This way is more dangerous, but is quicker if you don't fall.
  • Another way is to make a path out of the doors.
    • This way takes longer, but if you fall, your progress is saved.

Puzzle 6

Map3puzzle6.jpg Map3puzzle6 2.jpg

This puzzle is pretty fun. To get to the top, stay in the green and blue sections. As long as you stay inside them, they will get you up there.

Puzzle 7

Map3puzzle7.jpg Map3puzzle7 1.jpg

Puzzle 7 is pretty crazy. To get to the end you have to swim up the cylinder, climb rotating stairs, jump through spinning cylinders, ride sparking elevators, and go through tubes.

Puzzle 8

Map3puzzle8.png Map3puzzle8 2.png Map3puzzle8 3.png

This is a maze puzzle where you have to use your Gravity Gun to push the balls into the coloured holes. Be careful, there are balck holes that you have to aviod! The puzzle is completed once you have dropped a ball in all 3 coloured holes.

Puzzle 9

Map3puzzle9.png Map3puzzle9 1.png

On this puzzles you need to make it to the top of the tower by using your Gravity Gun to freeze crates. Two methods to do this are:

  • Get two pallets and use them to get your self higher (only 1 person at a time)
  • make a walkway up so that other players can help you progress

Or if you dont want the mind numbingly boring task of going all the way up, simply go in the cylinder which is actually water. Make 2 trips swimming to the top of the cylinder with the pallets. Make a bridge to the end. Easy completion.

Puzzle 10

Map3puzzle10.jpg Map3puzzle10 1.jpg

To get to the top of 10, you must bring a platform up. Once you are at the top with a platform, jump on it. To get launched up, you must jump as you shoot the platform underneath you. You may also make stairs with the ice platforms if that is more your style.

Puzzle 11

Map3puzzle11.jpg Map3puzzle11 1.jpg

Cranes! Get in a crane to lift other players up in the crates. Be careful! If you move the crate around too fast, the players inside will die! Fortunatly there is a checkpoint leading to crane number 2. There is also a way to skip crane number 2 by jumping off of its railing. Not an easy jump but possible. At the end there are rollermines so be very careful not to get killed.

Puzzle 12

Map3puzzle12.jpg Map3puzzle12 1.jpg

Puzzle 12 is only opened once all other puzzles are completed. To get to the end, you must use the crowbar to hit the walls. If it makes a breaking sound, you know you can break the wall. Find your way through the maze to finish the map!