14702 Posts in 2610 Topics - by 7886 Members - Latest Member: Kavanoid

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - snowi

Pages: 1 ... 16 17 [18]
256
General Discussion / Re: Mythic Chest or is it?
« on: April 27, 2013, 11:09:48 PM »
He's trolling you bro lol.

257
MoronYard Discussion / Re: MoronYard Lottery [Win 5m Cash!]
« on: April 27, 2013, 10:59:42 PM »
I like money

258
Trading / Hardcore Panda's Trading Wish List
« on: April 22, 2013, 05:28:23 PM »
BUYING:

All Socketed Santa's (Looking for 3 sockets!)
All Rare Santa's!
All Relic Santa's!
20%+ Magic Finding gems!
Crate 11's @ 150k each!

SELLING:
Lots of normal items!
Loads of crates @20k each!
Decent Auras!
Lots of smash stuff!
 



259
MoronYard Discussion / Re: Item Submissions -Edited Read
« on: April 21, 2013, 09:47:49 PM »
Name: Shoulder Kitty
Description: A kitty for your shoulder.
Status: Pending
Type: Body Attatchment
Creator: Hardcore Panda ʕᴥʔ


Code: [Select]
ENT.Bone = "valvebiped.bip01_spine1"
ENT.Model = "models/player/items/engineer/engineer_pocketcat.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(13.661,-0.376,5.021), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["arctic"] = {OffSet = Vector(18.499,0.069,6.372), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["barney"] = {OffSet = Vector(15.901,0.552,6.281), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["charple01"] = {OffSet = Vector(14.153,-0.268,4.46), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["combine_soldier"] = {OffSet = Vector(16.735,1.257,6.686), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(16.735,1.257,6.686), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(19.144,1.312,5.52), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["corpse1"] = {OffSet = Vector(16.486,1.312,4.644), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["eli"] = {OffSet = Vector(16.081,-0.024,5.334), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["female_01"] = {OffSet = Vector(13.334,-0.732,5.04), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["gasmask"] = {OffSet = Vector(19.015,1.657,5.925), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["gman_high"] = {OffSet = Vector(16.251,0.181,5.686), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["guerilla"] = {OffSet = Vector(17.607,0.767,5.772), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["hostage_01"] = {OffSet = Vector(15.977,0.607,4.938), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["kleiner"] = {OffSet = Vector(15.75,0.572,4.907), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["leet"] = {OffSet = Vector(17.097,0.807,6.582), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["male_01"] = {OffSet = Vector(15.828,0.502,4.794), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["monk"] = {OffSet = Vector(16.532,0.687,5.011), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["odessa"] = {OffSet = Vector(15.509,0.612,5.673), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["phoenix"] = {OffSet = Vector(17.985,0.115,5.82), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["police"] = {OffSet = Vector(16.235,1.432,6.044), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["riot"] = {OffSet = Vector(17.097,0.807,6.582), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(15.102,0.613,4.961), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["swat"] = {OffSet = Vector(17.683,0.162,6.408), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}
ENT.Data["urban"] = {OffSet = Vector(17.683,0.162,6.408), Size = 1, Scale = Vector(1,1,1), Angles = Angle(31.539,93.621,81.385)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

260
MoronYard Discussion / Re: Item Submissions -Edited Read
« on: April 21, 2013, 09:45:42 PM »
Name: Teddy Hat
Description: It's a bouncin teddeh.
Status: Accepted :D
Type: Hat
Creator: Hardcore Panda ʕᴥʔ

Code: [Select]
ENT.Bone = "valvebiped.bip01_head1"
ENT.Model = "models/player/items/engineer/teddy_roosebelt.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(11.305,1.365,1.201), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-9.594,23.152,-140.92)}
ENT.Data["arctic"] = {OffSet = Vector(14.222,0.198,1.056), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["barney"] = {OffSet = Vector(12.253,0.291,1.433), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-9.594,23.152,-140.92)}
ENT.Data["charple01"] = {OffSet = Vector(9.731,1.386,0.839), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["combine_soldier"] = {OffSet = Vector(12.78,2.231,0.663), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(12.78,2.231,0.663), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(13.587,2.522,0.717), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["corpse1"] = {OffSet = Vector(12.684,0.281,0.25), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["eli"] = {OffSet = Vector(11.361,1.201,1.398), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-9.594,23.152,-140.92)}
ENT.Data["female_01"] = {OffSet = Vector(10.839,0.345,0.88), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["gasmask"] = {OffSet = Vector(15.265,-0.308,0.556), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.299,21.094,-137.911)}
ENT.Data["gman_high"] = {OffSet = Vector(12.918,0.73,0.992), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["guerilla"] = {OffSet = Vector(13.977,0.718,0.427), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["hostage_01"] = {OffSet = Vector(11.907,1.123,1.04), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["kleiner"] = {OffSet = Vector(11.539,0.944,1.16), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-9.594,23.152,-140.92)}
ENT.Data["leet"] = {OffSet = Vector(15.106,-0.472,0.526), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["male_01"] = {OffSet = Vector(12.562,0.569,1.064), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["monk"] = {OffSet = Vector(12.51,1.366,1.113), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["odessa"] = {OffSet = Vector(12.094,0.816,0.726), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-7.131,25.382,-138.301)}
ENT.Data["phoenix"] = {OffSet = Vector(14.222,0.198,1.056), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["police"] = {OffSet = Vector(12.684,0.281,0.25), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["riot"] = {OffSet = Vector(15.326,0.621,0.602), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.491,19.456,-137.944)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(9.608,0.192,0.272), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.301,14.157,-143.717)}
ENT.Data["swat"] = {OffSet = Vector(14.928,0.542,0.398), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.299,21.094,-137.911)}
ENT.Data["urban"] = {OffSet = Vector(14.994,-0.265,0.37), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.299,21.094,-137.911)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

261
MoronYard Discussion / Re: Item Submissions -Edited Read
« on: April 21, 2013, 09:28:34 PM »
~Removed to prevent two of a kind.

262
MoronYard Discussion / Re: Item Submissions 'Wolf Hat'
« on: April 21, 2013, 09:14:29 PM »
Name: Wolf Hat
Description: Rawr!
Status: Accepted :D
Type: Hat
Creator: Hardcore Panda ʕᴥʔ

Code: [Select]
ENT.Bone = "valvebiped.bip01_head1"
ENT.Model = "models/player/items/demo/tw_doghat_demo.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(2.737,0.239,-0.104), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["arctic"] = {OffSet = Vector(7.823,-2.869,-0.088), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["barney"] = {OffSet = Vector(3.134,-1.052,-0.042), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.032,-95.457,-89.711)}
ENT.Data["charple01"] = {OffSet = Vector(-1.149,-1.081,-0.186), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["combine_soldier"] = {OffSet = Vector(4.935,1.552,0.139), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(4.927,1.46,0.141), Size = 1, Scale = Vector(1,1,1), Angles = Angle(2.532,-80.82,-90.488)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(5.871,0.542,-0.183), Size = 1, Scale = Vector(1,0,1), Angles = Angle(2.532,-80.82,-90.488)}
ENT.Data["corpse1"] = {OffSet = Vector(1.6,-2.118,-0.131), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["eli"] = {OffSet = Vector(1.826,-1.907,0.01), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["female_01"] = {OffSet = Vector(0.801,-2.126,-0.04), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["gasmask"] = {OffSet = Vector(9.926,-2.271,-0.111), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["gman_high"] = {OffSet = Vector(1.685,-1.951,-0.048), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["guerilla"] = {OffSet = Vector(7.914,-1.934,-0.131), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["hostage_01"] = {OffSet = Vector(1.786,-1.538,-0.104), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["kleiner"] = {OffSet = Vector(1.786,-1.538,-0.104), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["leet"] = {OffSet = Vector(9.773,-2.671,-0.087), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["male_01"] = {OffSet = Vector(2.502,-2.276,-0.117), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["monk"] = {OffSet = Vector(1.786,-1.538,-0.104), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["odessa"] = {OffSet = Vector(1.946,-2.275,-0.033), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["phoenix"] = {OffSet = Vector(8.045,-2.686,-0.093), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["police"] = {OffSet = Vector(2.546,-1.683,-0.114), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["riot"] = {OffSet = Vector(10.377,-1.96,-0.125), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(0.704,-0.415,-0.136), Size = 1, Scale = Vector(1,0,1), Angles = Angle(2.532,-80.82,-90.488)}
ENT.Data["swat"] = {OffSet = Vector(9.926,-2.271,-0.111), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}
ENT.Data["urban"] = {OffSet = Vector(9.926,-2.271,-0.111), Size = 1.35, Scale = Vector(1,1,1), Angles = Angle(-3.007,-80.773,-90.488)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

263
Bans & Appeals / Trade Ban Appeal Hardcore Panda
« on: April 21, 2013, 10:37:55 AM »
Name: HardcorePanda
SteamID: STEAM_0:1:23118475
Reason: I'm really sorry and honestly I didn't think myself that this would be a scam  :(
Other(optional): Once again I'm truely sorry and this wont happen again. Also I am planning on givving him a relic hat to apologise.

264
MoronYard Discussion / Re: MoronYard Lottery [Win 10m Cash!]
« on: April 20, 2013, 09:40:39 PM »
I like 10m :D. I need to buy dem magic dewsts.  ;D

265
Bans & Appeals / Hardcore Panda's Emote Ban Appeal
« on: April 02, 2013, 06:16:48 PM »
Name: Hardcore Panda
SteamID:STEAM_0:1:23118475
Reason:I was told I was immune to bans and I was only trying to construct sentences with continuous emotes.
Other(optional): I think emote bans should be removed from those with memberships as we were told that would true.

Pages: 1 ... 16 17 [18]