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Messages - Beau

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1
Trading / Re: The Official Collector's Thread
« on: November 08, 2017, 09:28:05 PM »
Still collecting those Devil Tails. o>

2
Sanctuary / Re: Flickering Light
« on: July 05, 2015, 06:18:41 AM »
It bothers me as well, and let me explain something:

There's a difference between a light in a game being bright, and a sudden, random flickering against a very dark background. I suffer from chronic migraines, and they can happen from certain events, such as me being dehydrated, needing something to eat, or sudden bright lights (especially in an otherwise dark area).

While you may tell people to "suck it up", what was originally posted was not something that is being commanded to be done, but rather, a suggestion. The flickering being moved to a different area, or removed altogether, would not hinder your gameplay at all, but would merely improve it for others. Sadly, "sucking it up" would do no good to the headaches I receive from such events. If it did, I'd totally do a lot more things that are otherwise restricting. It's less about the "flashiness", really, and more about the intensity of the brightness against such a dark background, and having it constantly go as you're concentrating on enemies for a good 20+ minutes.

3
News & Announcements / Re: Lottery winners
« on: June 28, 2015, 11:04:00 PM »
Well, I don't see a problem with random people winning; they may or may not come back. The lottery gave out free items; if the  person doesn't come back, you don't lose anything.

I realize I could have worded that a little better. I was saying if people had to play more on the server to work towards a lottery ticket, there would be a better chance of them actually sticking around. They might find it more appealing as they play more, and in turn, we gain another regular.
Finding out people used alternate accounts to get in on the lottery seemed a bit unfair, as well. Any "random" can be an alternate account, and raising the token price for the ticket can help cut down on that, in my opinion.

4
News & Announcements / Re: Lottery winners
« on: June 28, 2015, 10:45:47 PM »
What if the lottery tickets were worth more tokens than they currently are?
Had to go check on this, but if a new player joins the server and automatically gets fifteen tokens, they can just grab a ticket and be off. This would not only limit random people that we're never going to see again, winning, but also people with alternate accounts jumping on and grabbing a ticket, then leaving.

5
News & Announcements / Re: Lottery winners
« on: June 28, 2015, 10:10:08 PM »
The people who won items weren't exactly randoms.  For them to be able to have won, they had to be on in the last month and had to have bought a lottery ticket.

Fair enough, but how many of those people are we actually going to see again? If they joined for the first time this month and popped on their Token find, it wouldn't take long at all for them to get enough tokens for a lottery ticket.

6
News & Announcements / Re: Lottery winners
« on: June 28, 2015, 09:49:53 PM »
I'm mainly salty that more randoms won items than anybody else; even if Mark or Ronda won everything, at least it's a regular that won. We're likely to not even see those randoms ever again, either. ;-;

7
Help & Support / Item disappearance?
« on: June 08, 2015, 05:22:56 AM »
I went on an unboxing spree today, and opened up a rare item from a robo-crate. I quickfired through all of the keys I had, and upon checking my inventory for this rare, I found that it was missing. I'm not sure if this is a bug, or if anybody else has had this issue before..
I checked my bank, my queue, all through my inventory, and still nothing.
If it helps, here's the item showing up in chat after I unboxed it: http://steamcommunity.com/sharedfiles/filedetails/?id=457363608
And here is my inventory afterwards: http://steamcommunity.com/sharedfiles/filedetails/?id=457363727
Please let me know if there's anything else I can do to further assist in solving this situation.

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