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Author Topic: Mods/Admins  (Read 4647 times)

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 06, 2013, 04:55:50 AM » #7572
 Recently there have been very few mods on and it would be nice to have a couple more active mods in game. So my question is could you open up mod applications to get more mods on the server? Yes I understand that the server may not need many mods, but having next to none isn't doing much. If mod applications is a bad idea at least chose people who are qualified to be mods and ask them if they want to step up to the position. Thank you for your time.

« Last Edit: March 06, 2013, 05:02:00 AM by sagebrush »
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UnknownX

  • May 2012
  • 373 Posts
    • STEAM_0:1:3221174 STEAM_0:1:3221174
« March 06, 2013, 06:42:01 AM » #7573
All of the moderators are currently active, however, you may not see them due to different time zones and time constraints. We no longer accept applications, but we are constantly looking for new moderators to recruit. All it takes for us to notice you is some effort to improve the overall quality of the servers and/or its resources. If you know someone who seems like they would be a great moderator, encourage them to help out on the wiki, invite friends, create items, etc.

The Doctor

  • November 2012
  • 59 Posts
    • STEAM_0:1:19797118 STEAM_0:1:19797118
« March 06, 2013, 03:21:29 PM » #7575
Recently there have been very few mods on and it would be nice to have a couple more active mods in game. So my question is could you open up mod applications to get more mods on the server? Yes I understand that the server may not need many mods, but having next to none isn't doing much. If mod applications is a bad idea at least chose people who are qualified to be mods and ask them if they want to step up to the position. Thank you for your time.

I'm sometimes on in disguise where you can't see me. That might be why you don't see any mods on.
Signatures are overrated

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 07, 2013, 12:42:29 AM » #7602
Well doctor it would be nice for you or some of the other mods to put the mod tags on when you are with a group of people. This is helpful, because when people see a mod they want to socialize with them and people will be on the server longer, because they strive to become mod's, even if they don't get mods. But it is a good way to keep people on the server.

The Doctor

  • November 2012
  • 59 Posts
    • STEAM_0:1:19797118 STEAM_0:1:19797118
« March 07, 2013, 01:12:04 AM » #7603
Well doctor it would be nice for you or some of the other mods to put the mod tags on when you are with a group of people. This is helpful, because when people see a mod they want to socialize with them and people will be on the server longer, because they strive to become mod's, even if they don't get mods. But it is a good way to keep people on the server.

I do both generally. I often go undercover because there are some baddies who will wait til I leave. But I go mod sometimes for people to ask me questions. Although, it's subjective. Some people don't like it when mods are on, while others do.
Signatures are overrated

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 07, 2013, 01:21:25 AM » #7605
True, but it has more positive opportunities then bad and if the baddies are leaving when you get on and show mod isn't that supposed to be a good thing keeping the baddies away?

The Doctor

  • November 2012
  • 59 Posts
    • STEAM_0:1:19797118 STEAM_0:1:19797118
« March 07, 2013, 02:28:39 AM » #7608
True, but it has more positive opportunities then bad and if the baddies are leaving when you get on and show mod isn't that supposed to be a good thing keeping the baddies away?

Well. The baddies will sometimes just not be bad while the mod is in, then start spamming or whatever when I leave. If I'm undercover, they'd never know if I was.
Signatures are overrated

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 07, 2013, 02:40:43 AM » #7610
Still it give other people a sense of security, but my main point is, is that we should have mods on most of the time so we don't have any baddies, Boink is a perfect mod for that since he is always on, but when he isn't then we don't have someone that I know of who is constantly on.

The Doctor

  • November 2012
  • 59 Posts
    • STEAM_0:1:19797118 STEAM_0:1:19797118
« March 07, 2013, 02:57:03 AM » #7611
Still it give other people a sense of security, but my main point is, is that we should have mods on most of the time so we don't have any baddies, Boink is a perfect mod for that since he is always on, but when he isn't then we don't have someone that I know of who is constantly on.

I generally try to be on after 6PM or 2PM.
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Signatures are overrated

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 09, 2013, 04:39:07 AM » #7623
Okay anyways keep up the good work, I just did this to bring that to the attention to the admins off the server and let you guys figure it out. Thanks for all your guys's work though.  :)

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