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Author Topic: I remade grassy in a way by adding traps and different textures and such  (Read 10368 times)

Willdy

  • September 2011
  • 2276 Posts
    • STEAM_0:0:22970989 STEAM_0:0:22970989
« June 13, 2014, 01:28:43 AM » #11618
Try using: http://www.mediafire.com/?i1in6ig1byfiw83 to test the map yourself, that might allow you to get some new ideas for it before it's released properly. As far as I know the gamemode I linked is still working as it should :)

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« June 13, 2014, 04:43:23 PM » #11620
Try using: http://www.mediafire.com/?i1in6ig1byfiw83 to test the map yourself, that might allow you to get some new ideas for it before it's released properly. As far as I know the gamemode I linked is still working as it should :)
I did manage to get it to work. The map looks really good and handles well.

Willdy

  • September 2011
  • 2276 Posts
    • STEAM_0:0:22970989 STEAM_0:0:22970989
« June 13, 2014, 04:57:14 PM » #11622
Try using: http://www.mediafire.com/?i1in6ig1byfiw83 to test the map yourself, that might allow you to get some new ideas for it before it's released properly. As far as I know the gamemode I linked is still working as it should :)
I did manage to get it to work. The map looks really good and handles well.
Great to hear!

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« June 13, 2014, 05:01:58 PM » #11623
An updated version. Some of the props would get stuck so i modified the force of the trigger_push. https://www.mediafire.com/?sqt3f6ojxw89aad

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