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Patch for Smash Update
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Topic: Patch for Smash Update (Read 4491 times)
2629
nonSENSE
September 2011
1365 Posts
« April 29, 2012, 04:33:17 PM »
#2629
Fixed a few bugs and adjusted the mines a bit. Here's what changed in this update:
Added
kill assists
from mines: Whenever somebody dies while under the effect of one of your mines, you get credit for the kill.
The system is now tracking the kills mentioned above.
Fixed a bug with item drop system where mines with affixes could spawn.
Adjusted ammo and delays for all mines.
Mines now immediately cloak when placed. This should make placing effective traps a lot easier. The mine still needs to arm before being able to be triggered.
Adjusted visual effects from flashbang mine to decay equally fast on all clients (FPS).
Flashbang mines can no longer be triggered by the owner of the mine.
Increased the radius of mines by 4 units in each dimension.
The applied force of repulsion mines is a lot less predictable now.
The Smash scoreboard now properly separates dead and alive players and sorts by amount of kills.
Enjoy.
Also, read this thread to suggest more Smash weapons / tools:
http://moronyard.com/forums/index.php?topic=407.0
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Last Edit: April 29, 2012, 06:26:28 PM by nonSENSE
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2631
Willdy
September 2011
2276 Posts
« April 29, 2012, 06:07:30 PM »
#2631
Very nice, do you get money or anything for killing people on smash?
2633
nonSENSE
September 2011
1365 Posts
« April 29, 2012, 06:17:12 PM »
#2633
Yes. You get a 2000 * VIPMultiplier reward in cash.
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2635
nonSENSE
September 2011
1365 Posts
« April 29, 2012, 06:26:37 PM »
#2635
Updated top post.
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Patch for Smash Update