MoronYard

Servers => Slope => Topic started by: Kmasht on August 02, 2013, 03:01:02 PM

Title: Hold up improvement
Post by: Kmasht on August 02, 2013, 03:01:02 PM
There should be a timer when at spawn disapears and kills people so people dont hold up and there should be a wall that follows so people cant hold up
Title: Re: Hold up improvement
Post by: Fabio on April 11, 2014, 10:58:27 AM
Very simple, just make a trigger_hurt that reaches as high as the highest point in the map, and as low as the lowest point and also is as wide as the map.
Then just put it ~10k units behind the spawn and make it move towards the end of the map.