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Author Topic: OP stun mines  (Read 1608 times)

sagebrush

  • September 2012
  • 41 Posts
    • STEAM_0:0:6025034 STEAM_0:0:6025034
« March 12, 2015, 04:27:53 AM » #12814
It has come to my attention that people have been having issues with stun mines being to over powered. What happens is if multiple stuns mines are next to each other, when you get stunned you can't get un-stunned and the mines keep on stunning you. My suggestion would be to add an extra few a few seconds extra for how long it takes the mine to reset itself.
x1 x1

snowi

  • March 2013
  • 268 Posts
    • STEAM_0:1:23118475 STEAM_0:1:23118475
« March 14, 2015, 01:54:42 PM » #12821
Isn't this the case with  most mines if they're next to each other?

The main issue with the stun is that sometimes you can get stuck on the same stun 3 or 4 times.

Rictalagate0742

  • February 2015
  • 43 Posts
    • STEAM_0:0:53680983 STEAM_0:0:53680983
« March 26, 2015, 08:04:46 PM » #12872
I get annoyed by it too. Maybe a slightly longer activation time could work?
Rest in Spaghetti, Never Forgetti.

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