So I decided to bring up the subject of styled Force Staff's once more, and a new subject along with it.
So to begin I'd like to say I can see Force Staffs having styles and people being able to make them as well via the hat-maker since it does let you connect things to the hands, however I don't know how the force staff scripts work so I can't really confirm styles being possible myself. (I'd like to also credit jim for the idea as well.)
Second of all: Boost flasks, A weird idea I thought of whilst browsing tf2 models and finding those flask models for MvM. Basically there'd be 6 different Flask's 1 being empty (Meaning you'd have to get the colored solution to put inside of it via crafting to make it whatever type of flask.)
1st Flask Name: Empty Flask
Description: Requires a solution to be used.
2nd Flask Name: Mine Ammo Flask
Description: Increases max mines by 1-2 depending on type.
3rd Flask Name: Tweaked Flask
Description: Mines recharge faster when stepped on, or if using Force staff, it's recharge time is shortened.
4th Flask Name: Resistance Flask
Description: Grants resistance to a random smash weapon per round.
5th Flask Name: Second Chance Flask
Description: Teleports you to your last placed mine at the cost of losing half of your hp.
6th Flask Name: Speed Flask
Description: Increases your movement speed by 25% at the cost of increased fall damage.
These would be a secondary smash item type, meaning you could have a smash weapon and a flask out at the same time.
Also if accepted, I can make the flasks in the hat-maker.