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Author Topic: Map making for smash  (Read 5184 times)

Fro Dough

  • September 2011
  • 191 Posts
    • STEAM_0:0:26468481 STEAM_0:0:26468481
« September 15, 2011, 06:34:35 PM » #23
So, i figured since there were only four maps, you guys would like the community to contribute :P.
I started this thread so that a smash tutorial could be made, if it is ok with you guys, so that we can contribute.
Anyway...Thanks for replying! Assuming you do.
Anyway unless otherwise stated Hammer, C:SS config?.
I didnt break it the lava did! Honest!
I also made the 3000th post. Anyone who says otherwise will be....puynished.

Mr. Giggles

  • This user has no personal avatar.
  • September 2011
  • 17 Posts
    • STEAM_0:0:8398971 STEAM_0:0:8398971
« September 16, 2011, 07:31:24 AM » #27
You can use half-life 2, css, or garrysmod. You can probably use others as well, but for textures, those are probably the most reccomended.

Fro Dough

  • September 2011
  • 191 Posts
    • STEAM_0:0:26468481 STEAM_0:0:26468481
« September 17, 2011, 08:42:01 AM » #44
Ok, so glad we got that sorted, hate to get configs wrong so now how to actually make a crush map? :P
I didnt break it the lava did! Honest!
I also made the 3000th post. Anyone who says otherwise will be....puynished.

Persious

  • September 2011
  • 139 Posts
    • STEAM_0:1:22507700 STEAM_0:1:22507700
« September 17, 2011, 01:16:53 PM » #47
I'm not the best mapper, but having more Smash map's WOULD be great. And I bet someone here, like Fro Dough would make some great maps.

Stebbzor

  • September 2011
  • 521 Posts
    • STEAM_0:0:13707575 STEAM_0:0:13707575
« September 17, 2011, 01:23:52 PM » #48
Everyone can make Smash maps, we'll test them and if they're bug-free and work we will add them to the map rotation. We 2 people making smash maps at the moment.

gamedude

  • This user has no personal avatar.
  • September 2011
  • 3 Posts
    • STEAM_0:1:15320742 STEAM_0:1:15320742
« September 17, 2011, 09:42:06 PM » #54
is the boulder throwers lua coded or map maded?

Persious

  • September 2011
  • 139 Posts
    • STEAM_0:1:22507700 STEAM_0:1:22507700
« September 17, 2011, 09:52:01 PM » #55
I think they are lua coded.

Stebbzor

  • September 2011
  • 521 Posts
    • STEAM_0:0:13707575 STEAM_0:0:13707575
« September 17, 2011, 10:16:03 PM » #56
they are made in the map.

Persious

  • September 2011
  • 139 Posts
    • STEAM_0:1:22507700 STEAM_0:1:22507700
« September 17, 2011, 10:24:54 PM » #57
Oh, how would I go doing it?

Fro Dough

  • September 2011
  • 191 Posts
    • STEAM_0:0:26468481 STEAM_0:0:26468481
« September 18, 2011, 08:01:46 PM » #59
Wow. Shows what happnes when you dont keep up with oyur threads. Anyway, persious already said most of it, other than what are the platformsm, func_breakable? and accosciated information, and boulder thrower deatails.
I didnt break it the lava did! Honest!
I also made the 3000th post. Anyone who says otherwise will be....puynished.

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