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**MoronYard Discussion / Re: Item Submissions -Edited Read**

« **on:**May 26, 2013, 08:15:50 PM »

Name: The Shock Pack

Description: A D-I-Y Defib. Unit without the paddles.

Type: Body

Name: The Bolt Boy

Description: WARNING: May cause tinted color whilst wearing these.

Type: Body

Description: A D-I-Y Defib. Unit without the paddles.

Type: Body

Code: [Select]

`ENT.Bone = "valvebiped.bip01_spine4"`

ENT.Model = "models/workshop/player/items/scout/robo_all_mvm_canteen/robo_all_mvm_canteen.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}

ENT.Data["alyx"] = {OffSet = Vector(-0.328,-5.502,-1.775), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(1.548,177.864,-94.767)}

ENT.Data["arctic"] = {OffSet = Vector(-0.752,-7.858,-1.984), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["barney"] = {OffSet = Vector(-0.423,-7.517,-1.942), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.939,170.684,-94.923)}

ENT.Data["charple01"] = {OffSet = Vector(-2.022,-4.35,-1.734), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["combine_soldier"] = {OffSet = Vector(-0.48,-8.698,-2.05), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(-0.48,-8.698,-2.05), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["combine_super_soldier"] = {OffSet = Vector(-0.48,-8.698,-2.05), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["corpse1"] = {OffSet = Vector(0.069,-5.607,-1.775), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["eli"] = {OffSet = Vector(-0.55,-6.773,-1.887), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["female_01"] = {OffSet = Vector(-0.358,-5.785,-1.8), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(1.335,175.327,-94.832)}

ENT.Data["gasmask"] = {OffSet = Vector(-0.762,-7.839,-1.982), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["gman_high"] = {OffSet = Vector(-0.337,-5.612,-1.786), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["guerilla"] = {OffSet = Vector(-0.693,-7.521,-1.955), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["hostage_01"] = {OffSet = Vector(-0.421,-6.098,-1.828), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["kleiner"] = {OffSet = Vector(-0.293,-5.296,-1.757), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["leet"] = {OffSet = Vector(-0.552,-6.774,-1.888), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["male_01"] = {OffSet = Vector(-0.358,-5.785,-1.8), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["monk"] = {OffSet = Vector(-0.579,-6.838,-1.893), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["odessa"] = {OffSet = Vector(-0.421,-6.098,-1.828), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.887,170.079,-94.934)}

ENT.Data["phoenix"] = {OffSet = Vector(-0.657,-7.332,-1.937), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["police"] = {OffSet = Vector(-0.285,-7.701,-1.962), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["riot"] = {OffSet = Vector(-0.762,-7.839,-1.982), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["soldier_stripped"] = {OffSet = Vector(-1.676,-5.335,-1.81), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["swat"] = {OffSet = Vector(-0.762,-7.839,-1.982), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

ENT.Data["urban"] = {OffSet = Vector(-0.622,-7.115,-1.918), Size = 1.375, Scale = Vector(1,1,1), Angles = Angle(0.771,168.744,-94.954)}

-- Check: Number should be _25_ :: Is _25_

-- TRUE

Name: The Bolt Boy

Description: WARNING: May cause tinted color whilst wearing these.

Type: Body

Code: [Select]

`ENT.Bone = "valvebiped.bip01_head1"`

ENT.Model = "models/workshop/player/items/scout/robo_scout_bolt_boy/robo_scout_bolt_boy.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}

ENT.Data["alyx"] = {OffSet = Vector(2.091,-0.475,0.019), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["arctic"] = {OffSet = Vector(4.05,-1.907,0.05), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["barney"] = {OffSet = Vector(2.428,-1.539,0.069), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["charple01"] = {OffSet = Vector(1.454,-1.231,0.089), Size = 0.75, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["combine_soldier"] = {OffSet = Vector(3.365,-1.285,0.071), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.319,-166.911,-91.149)}

ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(3.365,-1.285,0.071), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.319,-166.911,-91.149)}

ENT.Data["combine_super_soldier"] = {OffSet = Vector(3.559,-0.491,0.011), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.319,-166.911,-91.149)}

ENT.Data["corpse1"] = {OffSet = Vector(3.092,-0.821,0.08), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["eli"] = {OffSet = Vector(3.019,-0.485,0.169), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["female_01"] = {OffSet = Vector(1.805,-1.396,0.079), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["gasmask"] = {OffSet = Vector(3.372,-2.923,0.037), Size = 1.125, Scale = Vector(1,1,1), Angles = Angle(-0.191,-160.582,-91.177)}

ENT.Data["gman_high"] = {OffSet = Vector(3.555,-0.515,0.077), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["guerilla"] = {OffSet = Vector(4.025,-1.632,0.055), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["hostage_01"] = {OffSet = Vector(2.972,-0.619,0.081), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["kleiner"] = {OffSet = Vector(2.698,-0.646,-0.071), Size = 1.1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["leet"] = {OffSet = Vector(4.33,-1.582,0.053), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["male_01"] = {OffSet = Vector(3.137,-1.839,0.058), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["monk"] = {OffSet = Vector(3.612,-0.481,0.078), Size = 1.1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["odessa"] = {OffSet = Vector(2.992,-0.977,0.074), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["phoenix"] = {OffSet = Vector(4.05,-1.907,0.05), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["police"] = {OffSet = Vector(2.502,-2.895,0.05), Size = 1.075, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["riot"] = {OffSet = Vector(3.995,-1.944,0.049), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.88,-91.124)}

ENT.Data["soldier_stripped"] = {OffSet = Vector(1.356,-0.582,0.025), Size = 0.875, Scale = Vector(1,1,1), Angles = Angle(-0.319,-166.911,-91.149)}

ENT.Data["swat"] = {OffSet = Vector(3.685,-2.536,0.04), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

ENT.Data["urban"] = {OffSet = Vector(3.538,-2.327,0.046), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-0.398,-170.904,-91.124)}

-- Check: Number should be _25_ :: Is _25_

-- TRUE