ENT.Bone = "valvebiped.bip01_head1"ENT.Model = "models/player/items/pyro/boot_hat.mdl"util.PrecacheModel(ENT.Model)ENT.Data = {}ENT.Data["alyx"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["arctic"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["barney"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_soldier"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_super_soldier"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["corpse1"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["eli"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["error"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["female_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["gasmask"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["gman_high"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["guerilla"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["hostage_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["kleiner"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["leet"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["male_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["monk"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["odessa"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["phoenix"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["police"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["riot"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["soldier_stripped"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["swat"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["urban"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)} -- Check: Number should be _25_ :: Is _25_-- TRUE
ENT.Bone = "valvebiped.bip01_head1"ENT.Model = "models/player/items/pyro/pyro_brainhead_s1.mdl"util.PrecacheModel(ENT.Model)ENT.Data = {}ENT.Data["alyx"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["arctic"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["barney"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_soldier"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["combine_super_soldier"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["corpse1"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["eli"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["error"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["female_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["gasmask"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["gman_high"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["guerilla"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["hostage_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["kleiner"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["leet"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["male_01"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["monk"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["odessa"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["phoenix"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["police"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["riot"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["soldier_stripped"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["swat"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)}ENT.Data["urban"] = {OffSet = Vector(-0.772,0.824,-0.154), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.877,-78.495,-83.623)} -- Check: Number should be _25_ :: Is _25_-- TRUE
ENT.Bone = "valvebiped.bip01_head1"ENT.Model = "models/player/items/engineer/bio_voxhood.mdl"util.PrecacheModel(ENT.Model)ENT.Data = {}ENT.Data["alyx"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["arctic"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["barney"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["combine_soldier"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["combine_super_soldier"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["corpse1"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["eli"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["error"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["female_01"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["gasmask"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["gman_high"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["guerilla"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["hostage_01"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["kleiner"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["leet"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["male_01"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["monk"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["odessa"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["phoenix"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["police"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["riot"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["soldier_stripped"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["swat"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)}ENT.Data["urban"] = {OffSet = Vector(-1.204,-3.856,0.309), Size = 1, Scale = Vector(1,1,1), Angles = Angle(0.182,-57.478,-95.946)} -- Check: Number should be _25_ :: Is _25_-- TRUE