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Messages - BumbleMan

Pages: [1]
1
MoronYard Discussion / Re: MoronYard Lottery [Win 5m Cash!]
« on: July 01, 2013, 02:38:07 PM »
Thanks UnknownX! Entering for another draw.

2
MoronYard Discussion / BumbleMan's Aura/Rare Effect Request Thread
« on: June 28, 2013, 08:34:20 PM »
In this thread, you can post some particle effect ideas for me/the community to work on!

I'm looking for ideas for particle effects to create for the server and what better way to do so than asking the community itself?!

So, please post any and all ideas and/or reference images for rare hat effects and auras in this thread!

Completed particle effects by me will be saved to this file and updated regularly: https://www.dropbox.com/sh/5juut60iblevaul/kmUbIiNqAJ/bumble%27sparticles.pcf

Feel free to post your own work in this thread too!

3
MoronYard Discussion / Re: Item Submissions
« on: June 25, 2013, 03:29:21 AM »
Submitting the particle effects in this imgur album: http://imgur.com/a/hwIzy

.PCF Download: https://www.dropbox.com/s/b9lxzmkevlxfxjt/bumble%27sparticles.pcf

I will be updating the effects regularly and adding new ones.

4
MoronYard Discussion / Re: MoronYard Lottery [Win 5m Cash!]
« on: June 24, 2013, 05:13:25 PM »
Entering again and thanks!

5
Thanks for this awesome tutorial!

6
MoronYard Discussion / Re: Item Submissions -Edited Read
« on: June 21, 2013, 03:59:03 PM »
Body Name: Fairy Wings
Description: Friendship is stupid Magic!
Code: [Select]
ENT.Bone = "valvebiped.bip01_spine1"
ENT.Model = "models/player/items/heavy/heavy_fairy_wings.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(8.222,-3.965,0.486), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,0.001)}
ENT.Data["arctic"] = {OffSet = Vector(12.925,-7.745,0.584), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,-0.493)}
ENT.Data["barney"] = {OffSet = Vector(8.215,-6.193,0.488), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,0.001)}
ENT.Data["combine_soldier"] = {OffSet = Vector(9.689,-6.338,0.528), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(9.689,-6.338,0.528), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(9.689,-6.338,0.528), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["corpse1"] = {OffSet = Vector(9.415,-4.227,0.527), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["eli"] = {OffSet = Vector(8.246,-5.33,0.486), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,0.001)}
ENT.Data["error"] = {OffSet = Vector(12.925,-7.745,0.584), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,-0.493)}
ENT.Data["female_01"] = {OffSet = Vector(6.654,-4.575,0.455), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["gasmask"] = {OffSet = Vector(10.57,-8.789,0.545), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,1.01)}
ENT.Data["gman_high"] = {OffSet = Vector(8.042,-4.292,0.481), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["guerilla"] = {OffSet = Vector(10.396,-5.236,0.543), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.389)}
ENT.Data["hostage_01"] = {OffSet = Vector(8.169,-4.767,0.484), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["kleiner"] = {OffSet = Vector(8.023,-3.541,0.481), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["leet"] = {OffSet = Vector(10.37,-4.996,0.543), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,1.01)}
ENT.Data["male_01"] = {OffSet = Vector(7.99,-4.641,0.475), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["monk"] = {OffSet = Vector(8.216,-5.153,0.485), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["odessa"] = {OffSet = Vector(8.169,-4.767,0.484), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}
ENT.Data["phoenix"] = {OffSet = Vector(10.396,-5.236,0.543), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.389)}
ENT.Data["police"] = {OffSet = Vector(9.57,-5.193,0.527), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["riot"] = {OffSet = Vector(10.429,-6.005,0.544), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,1.01)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(8.23,-4.086,0.503), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.102)}
ENT.Data["swat"] = {OffSet = Vector(8.111,-6.339,0.477), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,1.01)}
ENT.Data["urban"] = {OffSet = Vector(8.05,-5.46,0.476), Size = 1, Scale = Vector(1,1,1), Angles = Angle(-89.044,-179.297,6.55)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

7
MoronYard Discussion / Re: Item Submissions -Edited Read
« on: June 21, 2013, 03:55:59 PM »
Hat Name: Hetman's Headpiece
Description: Cossacks and war go together like gołąbki and wódka.
Code: [Select]
ENT.Bone = "valvebiped.bip01_head1"
ENT.Model = "models/player/items/engineer/mbsf_engineer.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(6.294,1.306,-0.748), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.563,-68.852,-86.89)}
ENT.Data["arctic"] = {OffSet = Vector(8.529,-0.504,-1.109), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["barney"] = {OffSet = Vector(6.911,0.125,-1.006), Size = 1, Scale = Vector(1,1,1), Angles = Angle(1.957,-74.512,-91.444)}
ENT.Data["combine_soldier"] = {OffSet = Vector(8.122,1.052,-1.004), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(8.122,1.052,-1.004), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(9.43,1.364,-0.955), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["corpse1"] = {OffSet = Vector(8.529,-0.504,-1.109), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["eli"] = {OffSet = Vector(6.501,0.859,-0.796), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.563,-68.852,-86.89)}
ENT.Data["error"] = {OffSet = Vector(8.529,-0.504,-1.109), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["female_01"] = {OffSet = Vector(6.24,0.564,-0.85), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.054,-60.5,-86.116)}
ENT.Data["gasmask"] = {OffSet = Vector(10.438,-0.196,-1.079), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.606,-69.652,-86.968)}
ENT.Data["gman_high"] = {OffSet = Vector(7.054,0.159,-0.88), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.054,-60.5,-86.116)}
ENT.Data["guerilla"] = {OffSet = Vector(8.362,0.262,-1.049), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["hostage_01"] = {OffSet = Vector(6.818,0.994,-0.774), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.563,-68.852,-86.89)}
ENT.Data["kleiner"] = {OffSet = Vector(6.501,0.859,-0.796), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.563,-68.852,-86.89)}
ENT.Data["leet"] = {OffSet = Vector(9.921,-0.375,-1.039), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["male_01"] = {OffSet = Vector(6.485,0.184,-0.889), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.054,-60.5,-86.116)}
ENT.Data["monk"] = {OffSet = Vector(7.174,1.107,-0.76), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.563,-68.852,-86.89)}
ENT.Data["odessa"] = {OffSet = Vector(6.244,-0.31,-0.941), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.054,-60.5,-86.116)}
ENT.Data["phoenix"] = {OffSet = Vector(8.529,-0.504,-1.109), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["police"] = {OffSet = Vector(7.628,-0.715,-1.142), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["riot"] = {OffSet = Vector(9.564,-0.461,-1.224), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.606,-69.652,-86.968)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(6.273,0.668,-1.08), Size = 1, Scale = Vector(1,1,1), Angles = Angle(4.068,-77.768,-87.787)}
ENT.Data["swat"] = {OffSet = Vector(10.242,0.383,-1.018), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.606,-69.652,-86.968)}
ENT.Data["urban"] = {OffSet = Vector(9.166,-0.661,-1.145), Size = 1, Scale = Vector(1,1,1), Angles = Angle(5.054,-60.5,-86.116)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

8
MoronYard Discussion / Re: MoronYard Lottery [Win 5m Cash!]
« on: June 21, 2013, 03:47:08 AM »
Entering!

Pages: [1]