MoronYard

General => News & Announcements => Topic started by: nonSENSE on September 14, 2015, 02:47:20 PM

Title: Upcoming Development
Post by: nonSENSE on September 14, 2015, 02:47:20 PM
Upcoming development

With the release of the new relic chests today, we are finally ready to announce new stretch goals (http://moronyard.com/explorer/donations/goals) for the month of September. In case the set stretch goals for this month are not met by the end of September, any remaining stretch goals will return the following month.

As of today, development for Sanctuary has also officially resumed. A lot of glitches and bugs have accumulated over the past months and will be dealt with as soon as possible. This is a reminder for all active players to report bugs on our forums, so they can be reproduced and fixed more easily.

We are also proud to present a new item-tooltip for our server inventory, which should make it easier to summarize an item's properties, as well as being accessible to new users.

(http://www.moronyard.com/uploads/imgs/2015-09-14_15-43-42.png)

The website / explorer tooltips will be adjusted to match the new in-game design over the course of the next few days.

We hope you enjoy your stay on our servers and please make sure to post any suggestions or bug reports on our forums!
Title: Re:Jike box
Post by: DubstepCalrus on September 14, 2015, 10:05:04 PM
Will you ever add a new /jukebox system?
I really liked when we used to have it, because I could play lots of dubstep.
Please add it back  ;D
Title: Re: Upcoming Development
Post by: Knoxed on September 14, 2015, 10:07:59 PM
Noice!
Title: Re: Upcoming Development
Post by: Lazyronda on September 15, 2015, 02:35:22 AM
Damn dude it looks sharp.
A few things I noticed right away was that the little square to show what color paint it is is gone, and for relics and rares the quality is "Normal" when I feel it should say rare or relic.
(http://i.imgur.com/DeCju60.jpg?1)    (http://i.imgur.com/V6gtDW8.jpg?1)
Title: Re: Upcoming Development
Post by: nonSENSE on September 15, 2015, 03:05:55 PM
the little square to show what color paint it is is gone

That was actually never part of the ingame tooltip / inventory item (the pngs are not even in the workshop addon).

for relics and rares the quality is "Normal" when I feel it should say rare or relic.

that's a bug, will be fixed. Thanks!
Title: Re: Upcoming Development
Post by: L4N on September 15, 2015, 03:47:02 PM
On my opinion, the colour on the tooltip for relic/normal quality item is bit too close to each other, making it easy to mistake what quality is what from a quick glance.
Title: Re: Upcoming Development
Post by: nonSENSE on September 15, 2015, 04:38:50 PM
Normal items dont have an icon outline. Colors have not really changed in the update.
Title: Re: Upcoming Development
Post by: Willdy on September 15, 2015, 05:59:08 PM
This looks pretty, nice work.

The stretch goals this month look as if they'll have a long lasting effect too, I haven't played Sanctuary too much so might have to change that soon. The strange item bonuses look very tasty too, hopefully they won't be too crazy :p
Title: Re: Upcoming Development
Post by: Melted Bu11et on September 16, 2015, 06:04:05 AM
Quick crafting doesn't work, it throws up an error about util.JSONToTable recieving nil. (http://i.imgur.com/ubHRwl1.png)
Also, while I'm posting, is it possible at all to apply for some sort of coder position? I don't know how fit I'd be for it (if it's even possible) but it'd still be fun to try.

EDIT: Seems that it breaks the crafting table once you click on a quick craft recipe too
(http://i.imgur.com/uUYacEh.png)
Clicking on the crafting tab throws that error and no derma or w/e is created on the crafting screen (it's blank)

ANOTHER EDIT: Seems rejoining fixed it completely  :-X