1-5, "Opportune", "+%d%% Better Chance of Getting Magic Item"6-10, "Promising", "+%d%% Better Chance of Getting Magic Item"11-15, "Blessed", "+%d%% Better Chance of Getting Magic Item"16-20, "Lucky", "+%d%% Better Chance of Getting Magic Item"21-25, "Golden", "+%d%% Better Chance of Getting Magic Item"1-5, "Favorable", "+%d%% Extra Gold Earned"6-10, "Gaining", "+%d%% Extra Gold Earned"11-15, "Prosperious", "+%d%% Extra Gold Earned"16-20, "Wealthy", "+%d%% Extra Gold Earned"21-25, "Loaded", "+%d%% Extra Gold Earned"-> +%d Extra Items per Day-> +%d%% Chance of Getting Rare Item
Even rares will have a vintage quality?
Hmm. How about A Strange Atteribute? Like for the Hopper minds in Smash?