Hey guys these are some ideas for rares and items that me and Fate came up witch we will attempt to upload these.Items:The last breath- http://listia.s3.amazonaws.com/photos/37748bd6d89949954bb1/medium.png?1331970788 golf cap- http://www.gophoto.it/view.php?i=http://media.steampowered.com/apps/440/icons/ttg_visor_large.486bff85001b24f805c15df137522cb8106e0601.png#.UNANZW9ZUXshonorable headgear- http://www.gophoto.it/view.php?i=http://media.steampowered.com/apps/440/icons/ttg_visor_large.486bff85001b24f805c15df137522cb8106e0601.png#.UNANZW9ZUXsbeanie- http://www.gophoto.it/view.php?i=http://wiki.teamfortress.com/w/images/4/47/RED_Troublemaker's_Tossle_Cap.png#.UNAPiG9ZUXsRares:electricityrainbow stars (with tails)blade party- knife stormorbiting eyes
beanie- http://www.gophoto.it/view.php?i=http://wiki.teamfortress.com/w/images/4/47/RED_Troublemaker's_Tossle_Cap.png#.UNAPiG9ZUXs
Name: Troublemaker's Tossle CapDescription: Made of cloth from the gang streets of Detroit.Type: HatCreator: Dr. LimeCode: [Select]ENT.Bone = "valvebiped.bip01_head1"ENT.Model = "models/player/items/scout/beanie.mdl"util.PrecacheModel(ENT.Model)ENT.Data = {}ENT.Data["alyx"] = {OffSet = Vector(26.246,6.456,-0.634), Size = 1.175, Scale = Vector(0.9,1,1.1), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["arctic"] = {OffSet = Vector(34.102,12.019,-0.117), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["barney"] = {OffSet = Vector(18.019,3.646,-0.362), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["charple01"] = {OffSet = Vector(-1.881,-1.603,-0.205), Size = 1.175, Scale = Vector(0.8,1,0.8), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["combine_soldier"] = {OffSet = Vector(30.942,20.149,-0.462), Size = 1.175, Scale = Vector(1.4,1.1,1.2), Angles = Angle(1.76,-60.049,-90.782)}ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(30.942,20.149,-0.462), Size = 1.175, Scale = Vector(1.4,1.1,1.2), Angles = Angle(1.76,-60.049,-90.782)}ENT.Data["combine_super_soldier"] = {OffSet = Vector(29.976,7.735,-0.965), Size = 1.175, Scale = Vector(1.2,1,1.1), Angles = Angle(-2.12,-78.903,-92.041)}ENT.Data["corpse1"] = {OffSet = Vector(8.724,3.224,-0.112), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["eli"] = {OffSet = Vector(9.689,1.919,-0.066), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["female_01"] = {OffSet = Vector(23.482,10.175,-0.657), Size = 1.15, Scale = Vector(1,1,1.1), Angles = Angle(-0.899,-65.885,-91.191)}ENT.Data["gasmask"] = {OffSet = Vector(44.31,14.238,-1.052), Size = 1.15, Scale = Vector(1.3,1.3,1.3), Angles = Angle(-1.033,-72.629,-91.077)}ENT.Data["gman_high"] = {OffSet = Vector(16.35,5.365,-0.228), Size = 1.15, Scale = Vector(0.9,1,1), Angles = Angle(-0.926,-67.215,-91.169)}ENT.Data["guerilla"] = {OffSet = Vector(33.779,12.469,-0.215), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["hostage_01"] = {OffSet = Vector(8.85,2.57,-0.239), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["kleiner"] = {OffSet = Vector(8.953,3.135,-0.34), Size = 1.175, Scale = Vector(1,1,0.9), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["leet"] = {OffSet = Vector(34.837,11.786,0.069), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(0,-69.914,-90)}ENT.Data["male_01"] = {OffSet = Vector(15.741,5.847,-0.352), Size = 1.15, Scale = Vector(1,1,1), Angles = Angle(-0.899,-65.885,-91.191)}ENT.Data["monk"] = {OffSet = Vector(17.675,6.928,-0.623), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["odessa"] = {OffSet = Vector(17.046,5.627,-0.48), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["phoenix"] = {OffSet = Vector(34.102,12.019,-0.117), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["police"] = {OffSet = Vector(24.634,14.469,-0.982), Size = 1.175, Scale = Vector(1.1,1.1,1.1), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["riot"] = {OffSet = Vector(43.142,16.504,-0.051), Size = 1.15, Scale = Vector(1.3,1.3,1.3), Angles = Angle(0,-69.914,-90)}ENT.Data["soldier_stripped"] = {OffSet = Vector(7.339,3.248,0.278), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(7.294,-65.751,-89.128)}ENT.Data["swat"] = {OffSet = Vector(51.682,16.398,-1.334), Size = 1.15, Scale = Vector(1.4,1.3,1.4), Angles = Angle(-1.033,-72.629,-91.077)}ENT.Data["urban"] = {OffSet = Vector(52.207,16.459,-1.145), Size = 1.15, Scale = Vector(1.3,1.3,1.4), Angles = Angle(-1.033,-72.629,-91.077)} -- Check: Number should be _25_ :: Is _25_-- TRUE
ENT.Bone = "valvebiped.bip01_head1"ENT.Model = "models/player/items/scout/beanie.mdl"util.PrecacheModel(ENT.Model)ENT.Data = {}ENT.Data["alyx"] = {OffSet = Vector(26.246,6.456,-0.634), Size = 1.175, Scale = Vector(0.9,1,1.1), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["arctic"] = {OffSet = Vector(34.102,12.019,-0.117), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["barney"] = {OffSet = Vector(18.019,3.646,-0.362), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["charple01"] = {OffSet = Vector(-1.881,-1.603,-0.205), Size = 1.175, Scale = Vector(0.8,1,0.8), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["combine_soldier"] = {OffSet = Vector(30.942,20.149,-0.462), Size = 1.175, Scale = Vector(1.4,1.1,1.2), Angles = Angle(1.76,-60.049,-90.782)}ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(30.942,20.149,-0.462), Size = 1.175, Scale = Vector(1.4,1.1,1.2), Angles = Angle(1.76,-60.049,-90.782)}ENT.Data["combine_super_soldier"] = {OffSet = Vector(29.976,7.735,-0.965), Size = 1.175, Scale = Vector(1.2,1,1.1), Angles = Angle(-2.12,-78.903,-92.041)}ENT.Data["corpse1"] = {OffSet = Vector(8.724,3.224,-0.112), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["eli"] = {OffSet = Vector(9.689,1.919,-0.066), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-0.667,-77.605,-91.067)}ENT.Data["female_01"] = {OffSet = Vector(23.482,10.175,-0.657), Size = 1.15, Scale = Vector(1,1,1.1), Angles = Angle(-0.899,-65.885,-91.191)}ENT.Data["gasmask"] = {OffSet = Vector(44.31,14.238,-1.052), Size = 1.15, Scale = Vector(1.3,1.3,1.3), Angles = Angle(-1.033,-72.629,-91.077)}ENT.Data["gman_high"] = {OffSet = Vector(16.35,5.365,-0.228), Size = 1.15, Scale = Vector(0.9,1,1), Angles = Angle(-0.926,-67.215,-91.169)}ENT.Data["guerilla"] = {OffSet = Vector(33.779,12.469,-0.215), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["hostage_01"] = {OffSet = Vector(8.85,2.57,-0.239), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["kleiner"] = {OffSet = Vector(8.953,3.135,-0.34), Size = 1.175, Scale = Vector(1,1,0.9), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["leet"] = {OffSet = Vector(34.837,11.786,0.069), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(0,-69.914,-90)}ENT.Data["male_01"] = {OffSet = Vector(15.741,5.847,-0.352), Size = 1.15, Scale = Vector(1,1,1), Angles = Angle(-0.899,-65.885,-91.191)}ENT.Data["monk"] = {OffSet = Vector(17.675,6.928,-0.623), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["odessa"] = {OffSet = Vector(17.046,5.627,-0.48), Size = 1.175, Scale = Vector(1,1,1), Angles = Angle(-0.464,-67.224,-91.169)}ENT.Data["phoenix"] = {OffSet = Vector(34.102,12.019,-0.117), Size = 1.15, Scale = Vector(1.1,1.1,1.2), Angles = Angle(-1.796,-69.914,-90)}ENT.Data["police"] = {OffSet = Vector(24.634,14.469,-0.982), Size = 1.175, Scale = Vector(1.1,1.1,1.1), Angles = Angle(-6.852,-59.931,-90.787)}ENT.Data["riot"] = {OffSet = Vector(43.142,16.504,-0.051), Size = 1.15, Scale = Vector(1.3,1.3,1.3), Angles = Angle(0,-69.914,-90)}ENT.Data["soldier_stripped"] = {OffSet = Vector(7.339,3.248,0.278), Size = 1.175, Scale = Vector(0.9,1,0.9), Angles = Angle(7.294,-65.751,-89.128)}ENT.Data["swat"] = {OffSet = Vector(51.682,16.398,-1.334), Size = 1.15, Scale = Vector(1.4,1.3,1.4), Angles = Angle(-1.033,-72.629,-91.077)}ENT.Data["urban"] = {OffSet = Vector(52.207,16.459,-1.145), Size = 1.15, Scale = Vector(1.3,1.3,1.4), Angles = Angle(-1.033,-72.629,-91.077)} -- Check: Number should be _25_ :: Is _25_-- TRUE