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Messages - synthesisPandabot

Pages: [1]
1
Video Games / Re: possible leaving thread
« on: June 11, 2013, 10:58:06 AM »
not depression over bein banned, if thats wht i put then im a tard, privat stuff
:/
if it makes you feel better, i love you man :C

2
Trading / Re: |Mythical synthesisPandabot's deals| RIOCHET FOR 15m
« on: June 11, 2013, 09:30:17 AM »
Mythical synthesisPandabot.

3
Forum Games / Re: Post a MoronYard fact!
« on: June 06, 2013, 02:50:36 AM »
The last mythical event challenge update will never be added.

4
Forum Games / Re: Count to 1000
« on: June 06, 2013, 02:47:37 AM »
53

5
Forum Games / Re: Staff count to 100 before a user posts.
« on: June 06, 2013, 02:47:07 AM »
100

6
Trading / Re: Selling Community and some Rares!
« on: June 03, 2013, 10:42:47 AM »
Could you do 23 mil?
Nemo you can barely sell these hats :/

7
Forum Games / What hat would be your dream hat?
« on: June 03, 2013, 02:48:42 AM »
What hat would be your dream hat? Heres mine...

Vega's Legacy named "Synthesispandabot's Pride"
Effect: Orbiting Rocks
Paint: Midnight Black
(4) Sockets
80% cash drop
+30 movespeed
10% max health
30% key drop


Also for fun, you can make a price for your hat.

8
Trading / Re: Buying Tier 1's
« on: June 01, 2013, 11:08:59 PM »
 Are you interested in this??

  •                            
                       
                       

9
Trading / |Mythical synthesisPandabot's deals| RIOCHET FOR 15m
« on: June 01, 2013, 10:37:13 PM »
    DEALS
    • RARE TEAM CAPTAIN |T1| Dark energy | 13m
    • RIOCHET | +23 move speed | (1) socket | 13% of getting a rare item | 15m
    • RARE TEAM CAPTAIN |T3| Orbiting nuts and bolts | Midnight black | 6m

    •                            
                           
                           

    •                            
                           
                           

    •                            
                           
                           

    BUYING

    • RARE NECROMANCER'S MASK | T3 | ORBITING ROCKS | MIDNIGHT BLACK 8m

    •                            
                           
                           

    • SEND ME INVITE ON STEAM | STEAM_0:1:32753796 | Mythical SynthesisPandabot
    [/list]

    11
    Bans & Appeals / emote unban pls
    « on: May 18, 2013, 10:52:28 PM »
    Name: Ping :3
    SteamID: STEAM_0:1:32753796
    Reason: I'm diamond i guess? i don't really know why you should unban me. Ill get gold bars?

    12
    Bans & Appeals / ummm emote unban appeal pls
    « on: April 30, 2013, 09:44:22 AM »
    Name: [as] synthesisPandabot the Cone
    SteamID: STEAM_0:1:32753796
    Reason: im stupid and i love higher emote pitch
    Other(optional): you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me you need me

    13
    Trading / Selling team captain-orbiting rocks for 8mil
    « on: April 29, 2013, 06:14:28 AM »
    if you'd like to buy it, please send me a friend request on steam.

    14
    MoronYard Discussion / Re: Item Submissions -Edited Read
    « on: April 29, 2013, 04:44:17 AM »
    Name: Paper Hat Ninja
    Description: Only a true warrior can wear this hat of honor and stealth
    Type: Hat
    Status: Pending
    Creator: [as] synthesisPandabotX10


    Code: [Select]
    ENT.Bone = "valvebiped.bip01_head1"
    ENT.Model = "models/player/items/pyro/paper_hat.mdl"

    util.PrecacheModel(ENT.Model)

    ENT.Data = {}
    ENT.Data["alyx"] = {OffSet = Vector(3.655,-0.096,0.321), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["arctic"] = {OffSet = Vector(5.604,-0.71,-0.156), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["barney"] = {OffSet = Vector(4.24,-0.855,-0.034), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["combine_soldier"] = {OffSet = Vector(4.755,0.795,0.584), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(4.755,0.795,0.584), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["combine_super_soldier"] = {OffSet = Vector(6.261,0.899,0.421), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["corpse1"] = {OffSet = Vector(4.128,-1.148,0.036), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["eli"] = {OffSet = Vector(3.482,-0.884,0.226), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["female_01"] = {OffSet = Vector(2.896,-1.172,0.319), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["gasmask"] = {OffSet = Vector(7.233,-0.778,0.071), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["gman_high"] = {OffSet = Vector(4.797,-0.88,0.093), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["guerilla"] = {OffSet = Vector(5.758,-0.571,0.19), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["hostage_01"] = {OffSet = Vector(3.77,-1.187,0.23), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["kleiner"] = {OffSet = Vector(3.624,-1.043,0.231), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["leet"] = {OffSet = Vector(6.956,-1.213,0.139), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["male_01"] = {OffSet = Vector(3.867,-1.616,0.269), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["monk"] = {OffSet = Vector(3.637,-1.03,0.228), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["odessa"] = {OffSet = Vector(4.003,-1.438,0.235), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["phoenix"] = {OffSet = Vector(5.646,-0.671,0.212), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["police"] = {OffSet = Vector(4.371,-1.409,0.038), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["riot"] = {OffSet = Vector(7.107,-0.639,0.067), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["soldier_stripped"] = {OffSet = Vector(2.389,-0.55,0.473), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["swat"] = {OffSet = Vector(7.405,-1.136,0.094), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}
    ENT.Data["urban"] = {OffSet = Vector(7.134,-0.805,0.09), Size = 1, Scale = Vector(1,1.2,1.1), Angles = Angle(0.718,131.076,98.314)}


     -- Check: Number should be _25_ :: Is _24_
    -- TRUE

    Pages: [1]