14712 Posts in 2613 Topics - by 7960 Members - Latest Member: Sumthanbuub

Author Topic: Working on a sanctuary map.  (Read 3286 times)

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« March 05, 2015, 11:55:54 PM » #12788
I don't want to give too much away as i want these maps to be a surprise as i work very hard on them. I am wrapping up one of my maps by fixing lighting, adding props and the such. It will be sa_docks, make of it as you will :) The second one that i am starting will be sa_lockerroom so stay tuned for those! Will be releasing screenshots in this post with teasers to things.

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« March 10, 2015, 03:38:06 PM » #12810




sa_docks. Not much more to add but if you have ideas let me know.

Lynameep

  • This user has no personal avatar.
  • January 2012
  • 161 Posts
    • STEAM_0:1:26408318 STEAM_0:1:26408318
« March 13, 2015, 07:31:02 AM » #12816
Can you give a third person view on the path similar to how it works ingame, would give a better view imo.
x1

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« March 13, 2015, 01:16:13 PM » #12817
Can you give a third person view on the path similar to how it works ingame, would give a better view imo.
You'll have to ask nonsense to do that because I do not have the game mode but he has the latest version from me and could take a screenshot

BullDog

  • December 2012
  • 82 Posts
    • STEAM_0:1:25746576 STEAM_0:1:25746576
« March 14, 2015, 02:48:48 AM » #12819
Started this today. sa_mineshaft. She is nearing completion just adding some realistic things and touching up some stuff. Stay tuned my lovelies.

Stebbzor

  • September 2011
  • 521 Posts
    • STEAM_0:0:13707575 STEAM_0:0:13707575
« March 14, 2015, 03:41:02 PM » #12822
Make sure it isn't toooo dark. :) Otherwise gj
x1

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