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Monthly Stretch Goals
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Hold up improvement
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Topic: Hold up improvement (Read 2153 times)
9097
Kmasht
February 2013
169 Posts
« August 02, 2013, 03:01:02 PM »
#9097
There should be a timer when at spawn disapears and kills people so people dont hold up and there should be a wall that follows so people cant hold up
Very Important for you to read this. Next time you see me say FPAICEE
11420
Fabio
November 2012
100 Posts
« April 11, 2014, 10:58:27 AM »
#11420
Very simple, just make a trigger_hurt that reaches as high as the highest point in the map, and as low as the lowest point and also is as wide as the map.
Then just put it ~10k units behind the spawn and make it move towards the end of the map.
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Hold up improvement