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Author Topic: July stretch goals  (Read 7205 times)

nonSENSE

  • September 2011
  • 1365 Posts
    • STEAM_0:0:11953676 STEAM_0:0:11953676
« July 02, 2015, 08:35:26 PM » #13491
Monthly Stretch Goals

The new stretch goals for the month of July have been announced.




As for the remaining 2 stretch goals for the month of June, I aiming to have them ready by the end of next week. There are some more things I need to balance before I feel comfortable releasing them on the servers.

The chat tag bundle for June will be removed from the premium shop later today; existing chat tag bundles in player inventories or the bank will however not be removed.

Enjoy!

Attlas

  • February 2013
  • 28 Posts
    • STEAM_0:1:58141890 STEAM_0:1:58141890
« July 02, 2015, 08:41:35 PM » #13492
Community Gem... Sounds interesting  ;D
x1
I strive for something beyond the strongest, that challenging me would be the most ridiculous thought ever, that fighting me would be a sin!

fizey

  • May 2015
  • 62 Posts
    • STEAM_0:1:84174800 STEAM_0:1:84174800
« July 02, 2015, 08:45:42 PM » #13493
seems really rushed

nonSENSE

  • September 2011
  • 1365 Posts
    • STEAM_0:0:11953676 STEAM_0:0:11953676
« July 02, 2015, 08:52:31 PM » #13494
seems really rushed

I have adjusted the rewards and features to the time I have available during the week that I can dedicate to coding / working on new content. Last month, I severely misjudged how much free time I would be able to dedicate to the servers which resulted in some stretch goal rewards being delayed.

fizey

  • May 2015
  • 62 Posts
    • STEAM_0:1:84174800 STEAM_0:1:84174800
« July 02, 2015, 09:12:10 PM » #13495
seems really rushed

I have adjusted the rewards and features to the time I have available during the week that I can dedicate to coding / working on new content. Last month, I severely misjudged how much free time I would be able to dedicate to the servers which resulted in some stretch goal rewards being delayed.
ah okay

Master Mark

  • October 2013
  • 259 Posts
    • STEAM_0:1:16156095 STEAM_0:1:16156095
« July 02, 2015, 09:28:39 PM » #13496
Nothing to see here.

« Last Edit: November 09, 2017, 11:49:39 PM by Master Mark »

Lazyronda

  • December 2012
  • 264 Posts
    • STEAM_0:1:51828228 STEAM_0:1:51828228
« July 02, 2015, 09:42:20 PM » #13499
That feel when you pop your only untradable bundle after being warned it was going to be removed, only to learn it isn't being removed...



max

  • May 2012
  • 55 Posts
    • STEAM_0:0:24558976 STEAM_0:0:24558976
« July 02, 2015, 11:59:39 PM » #13503
Dodgeball

Stebbzor

  • September 2011
  • 521 Posts
    • STEAM_0:0:13707575 STEAM_0:0:13707575
« July 03, 2015, 03:54:37 AM » #13511
200% made my stomach tickle.

Dodgeball

Willdy

  • September 2011
  • 2276 Posts
    • STEAM_0:0:22970989 STEAM_0:0:22970989
« July 03, 2015, 12:33:14 PM » #13514
I would love to see the return of Dodgeball :p

nonSENSE

  • September 2011
  • 1365 Posts
    • STEAM_0:0:11953676 STEAM_0:0:11953676
« July 03, 2015, 12:35:06 PM » #13516
As part of the rework, the existing properties on dodgeball blasters (especially poison damage) will be changed to achieve some sort of balance.

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