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Messages - Tim

Pages: [1] 2
1
General Discussion / Re: New Particle Suggestion for rares/gibbing
« on: November 06, 2017, 11:20:50 PM »
I really like the disco skeleton effect, very inventive.

2
General Discussion / Re: A few ideas to consider.
« on: November 04, 2017, 11:25:57 PM »
would it be possible to change it on the default server browser for it to say "MoronYard" rather than what the actual gamemodes are?

This.

And maybe add a [global] drop-down in the scoreboard so you can see who is online on other servers?

I realize you can see where people are in the server switcher but it's currently not configured correctly and hidden from new players.

3
MoronYard Discussion / Re: Interesting
« on: November 04, 2017, 08:18:22 PM »
Yes, quite.


4
General Discussion / Re: Noah for Promotion.
« on: November 04, 2017, 01:58:57 PM »
Noah's a pretty cool guy, I wouldn't contest it.

5
General Discussion / Re: Resurrect Moronyard
« on: November 03, 2017, 07:45:32 AM »
We did it Ric.

As long as the dailies keep connecting to the server new players will connect, the past few days is evidence of this.

6
News & Announcements / Re: Future of MoronYard
« on: November 01, 2017, 10:04:26 PM »
If it meant the community/server staying alive I'd happily donate.

7
MoronYard Discussion / Re: NEW GAMEMODE - Storage Wars $$$
« on: September 29, 2013, 02:59:50 PM »
Seems like a long shot..

But why not? +1

8
News & Announcements / Re: Closed beta for new gamemode
« on: September 25, 2013, 12:12:05 AM »
I'd be more then happy to test!

9
MoronYard Discussion / Re: Lost Stuff
« on: August 24, 2013, 12:56:13 PM »
Glhf

The Onyx

10
News & Announcements / Re: Coming soon
« on: July 23, 2013, 10:25:47 AM »
Can't wait to sell pointless things.

11
Bans & Appeals / Onyx unban request
« on: July 20, 2013, 12:27:50 AM »
Name: DGaming • Onyx
SteamID: STEAM_0:1:20606967
Reason: Well I was banned for exploiting, which leaves very little explanations. So I am assuming it was my auto clicker. Now I know this sounds bad, but I use a auto clicker for minecraft. Why? Well because there is a plugin on a server I play on called "Jobs" and there is a farmer job. The job gives you cash for planting and breaking sugar canes, and other various things. So I use the auto clicker to replant and plant the sugar cane, and I guess I left it on. (Only the left click, I think.) Because I made sure I closed the program, and apparently it really didn't close out then I went back in Gmod. Where I was afking. And I was afking because my two little cousins are coming over and I'd love to spend time with them.
Other(optional): Next time I'll double check ._.

12
MoronYard Discussion / Re: Item Submissions
« on: July 18, 2013, 09:04:19 PM »
Name: Hard Hat
Desc: Big boxes don't stand a chance.

Code: [Select]
ENT.Bone = "valvebiped.bip01_head1"
ENT.Model = "models/props_2fort/hardhat001.mdl"

util.PrecacheModel(ENT.Model)

ENT.Data = {}
ENT.Data["alyx"] = {OffSet = Vector(6.734,0.495,0.066), Size = 1, Scale = Vector(0.7,0.6,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["arctic"] = {OffSet = Vector(8.515,-0.397,0.046), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["barney"] = {OffSet = Vector(6.732,-0.211,0.118), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["combine_soldier"] = {OffSet = Vector(7.575,0.912,0.063), Size = 1, Scale = Vector(0.8,0.8,0.8), Angles = Angle(2.002,97.877,89.539)}
ENT.Data["combine_soldier_prisonguard"] = {OffSet = Vector(7.575,0.912,0.063), Size = 1, Scale = Vector(0.8,0.8,0.8), Angles = Angle(2.002,97.877,89.539)}
ENT.Data["combine_super_soldier"] = {OffSet = Vector(7.575,0.912,0.063), Size = 1, Scale = Vector(0.8,0.8,0.8), Angles = Angle(2.002,97.877,89.539)}
ENT.Data["corpse1"] = {OffSet = Vector(7.049,0.038,0.084), Size = 1, Scale = Vector(0.6,0.6,0.6), Angles = Angle(2.427,105.615,89.98)}
ENT.Data["eli"] = {OffSet = Vector(6.668,0.038,0.148), Size = 1, Scale = Vector(0.6,0.6,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["error"] = {OffSet = Vector(4.977,0.309,0.071), Size = 1, Scale = Vector(0.6,0.6,0.6), Angles = Angle(2.024,101.031,89.65)}
ENT.Data["female_01"] = {OffSet = Vector(5.973,-0.754,-0.035), Size = 0.95, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["gasmask"] = {OffSet = Vector(9.387,-0.829,0.071), Size = 1, Scale = Vector(0.9,0.9,0.9), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["gman_high"] = {OffSet = Vector(6.872,-0.451,0.039), Size = 0.95, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["guerilla"] = {OffSet = Vector(8.751,-0.08,0.052), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["hostage_01"] = {OffSet = Vector(6.299,-0.499,0.013), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["kleiner"] = {OffSet = Vector(6.361,0.033,0.079), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["leet"] = {OffSet = Vector(8.761,-0.653,0.056), Size = 1, Scale = Vector(0.8,0.8,0.8), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["male_01"] = {OffSet = Vector(6.295,-0.68,-0.024), Size = 0.95, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["monk"] = {OffSet = Vector(6.674,-0.465,-0.005), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["odessa"] = {OffSet = Vector(6.322,-0.867,0.013), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.048)}
ENT.Data["phoenix"] = {OffSet = Vector(8.517,-0.424,0.047), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["police"] = {OffSet = Vector(7.371,-0.698,-0.037), Size = 1, Scale = Vector(0.7,0.7,0.7), Angles = Angle(2.402,97.877,89.039)}
ENT.Data["riot"] = {OffSet = Vector(9.396,-0.595,0.068), Size = 1, Scale = Vector(0.8,0.8,0.8), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["soldier_stripped"] = {OffSet = Vector(4.977,0.309,0.071), Size = 1, Scale = Vector(0.6,0.6,0.6), Angles = Angle(2.024,101.031,89.65)}
ENT.Data["swat"] = {OffSet = Vector(9.436,-1.218,0.072), Size = 1, Scale = Vector(0.9,0.9,0.9), Angles = Angle(0.214,97.687,89.152)}
ENT.Data["urban"] = {OffSet = Vector(9.354,-0.857,0.071), Size = 1, Scale = Vector(0.9,0.9,0.9), Angles = Angle(0.214,97.687,89.152)}


 -- Check: Number should be _25_ :: Is _25_
-- TRUE

Also, just a heads up. One of the models were broken and is an error sign. Not sure what one it was though. The model is listed as "Error".

EDIT: The error model might be charple1.

13
Help & Support / Making hats as a team.
« on: July 18, 2013, 09:53:10 AM »
Okay, so me and my friend are going to split the work of modeling hats together in half. I just wanted to understand the basic guidelines of making hats and make sure we both get awards for our efforts to the community.

So would we both get the community hat if we uploaded our hat models together?

14
General Discussion / Re: 10K WIZARD SALE AT 8PM IRISH SUMMER TIME
« on: July 13, 2013, 07:56:44 AM »
Did we seriously miss this?

15
MoronYard Discussion / Re: /Settings menu bug
« on: July 05, 2013, 12:50:43 AM »
Have you tried it on smash? Slope was a little broke this morning.

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