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Author Topic: Any reason why this server (BTTT) is always dead?  (Read 4634 times)

Lorenzo

  • This user has no personal avatar.
  • June 2014
  • 2 Posts
    • STEAM_0:1:50655294 STEAM_0:1:50655294
« September 07, 2014, 05:31:49 AM » #12104
The game is back up, why doesnt anyone play it?

« Last Edit: September 07, 2014, 05:38:56 AM by Lorenzo »

Banhfunbags

  • June 2014
  • 15 Posts
    • STEAM_0:1:13908513 STEAM_0:1:13908513
« September 07, 2014, 07:52:52 AM » #12105
My game crashes every time I connect.

Kmasht

  • February 2013
  • 169 Posts
    • STEAM_0:0:28843654 STEAM_0:0:28843654
« September 07, 2014, 10:22:27 AM » #12106
My game crashes every time I connect.
You need to make sure you don't have portal and portal 2 in the games list in the main menu. (Might need to restart your game after)

2 step tutorial for people who don't know how to! (sorry for image size, Scroll right!)

Step 1:



Step 2:


« Last Edit: September 07, 2014, 08:27:15 PM by Stebbzor »
x1
Very Important for you to read this. Next time you see me say FPAICEE

0Fox

  • November 2012
  • 28 Posts
    • STEAM_0:1:40124487 STEAM_0:1:40124487
« September 07, 2014, 01:13:25 PM » #12107
Today i'm played 3 times. It's bored because my team always lose.  :'(

nathan736

  • This user has no personal avatar.
  • January 2014
  • 3 Posts
    • STEAM_0:0:28696129 STEAM_0:0:28696129
« September 14, 2014, 11:01:03 AM » #12173
the main reason why bttt is always dead is because
 a) they have to play as a team ( thus lose/win based on team skill  or lack of such skill) aka skill stacking where high skill players stack to 1 team and shrek everyone

no gamemode out there REQURES teamwork on a constant basis other then this gamemode(thus it causes  fustration or rage quiting that then results in more rage quiting and or entire teams leaveing)


b) haveing a average team lose rate of over 50 -75% (depending on howmany teams are used (typicaly only 2 so 50%)

c) falling behind makes the feeling of loss or 100% chance of loseing thus leaveing as the earnings from doing something thats tidious or dificult to do with randoms eg crane levels in puzzle maps with out the laughing about the a-z failure of everyone involved.

d)

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