MoronYard

Servers => Slope => Topic started by: nonSENSE on September 25, 2011, 03:14:42 PM

Title: Mapping for Slope
Post by: nonSENSE on September 25, 2011, 03:14:42 PM
Here are a few guidelines and pointers if you want to make a map for Slope. These are purely hints about the design of your map - for all technical advice related to the Hammer editor, contact one of our mappers.

How long should the map be?

Short to medium. The perfect length for a Slope map is slope_grassy.
Fact: Increasing the length of the slope does not make the map any harder; it only produces more lag. Since the falling props are only removed at the bottom of the slope, a long map will have a lot more entities existing at the same time.
That is not what we want!

How do I make the map more difficult then?

Be creative! Anything from
are welcome! You are of course not limited to elements on this list. Surprise us!

Any other things I should consider?
Your slope map needs to have a slope (obviously), but you can still experiment. Add floating platforms and moats maybe. Add trigger hurts or other traps.

You can test the map by using our skeleton gamemode: http://www.mediafire.com/?i1in6ig1byfiw83
If you need help downloading it then please click here (http://moronyard.com/forums/index.php?topic=45.15).

Hope this helped!
Title: Mapping for Slope
Post by: nonSENSE on October 23, 2011, 01:19:47 AM
Here is a sample VMF file for slope_grassy:
Title: Mapping for Slope
Post by: Persious on October 23, 2011, 02:05:27 AM
Should help most people wanting to create a slope map. I like it much better by seeing the actual VMF file instead of getting tutorials about it. Hopefully people will start creating slope maps. Sadly I'm not going to do it as I personally SUCK at making it look good etc.
Title: Mapping for Slope
Post by: nonSENSE on January 31, 2012, 07:19:00 PM
Skeleton gamemode to test Slope maps

(Attachment removed by Willdy)
Title: Mapping for Slope
Post by: Willdy on February 01, 2012, 12:57:43 PM
After seeing the interest in mapping and how much support the admins are willing to give, ill either have a go at mapping once I have finished my current job, or encourage someone else to map for the server :)
Title: Re: Mapping for Slope
Post by: Mobon1 on February 06, 2012, 10:15:22 PM
 Maybe I'm retarded or something, but I can't find the actual map download  :P
Title: Re: Mapping for Slope
Post by: nonSENSE on February 06, 2012, 10:17:54 PM
It's up in this post as an attachment: http://moronyard.com/forums/index.php?topic=45.msg400#msg400

Or here the download link: http://moronyard.com/forums/index.php?action=dlattach;topic=45.0;attach=13
Title: Re: Mapping for Slope
Post by: Mobon1 on February 06, 2012, 10:21:09 PM
It's up in this post as an attachment: http://moronyard.com/forums/index.php?topic=45.msg400#msg400

Or here the download link: http://moronyard.com/forums/index.php?action=dlattach;topic=45.0;attach=13

"It seems that you are not allowed to download or view attachments on this board."
Title: Re: Mapping for Slope
Post by: nonSENSE on February 06, 2012, 10:21:28 PM
Fixing, 1 sec.
Title: Re: Mapping for Slope
Post by: nonSENSE on February 06, 2012, 10:23:21 PM
Try it now.
Title: Re: Mapping for Slope
Post by: Mobon1 on February 06, 2012, 10:24:57 PM
Try it now.

It works hooray.
Title: Re: Mapping for Slope
Post by: Dr. Lime on September 03, 2012, 05:21:42 AM
About the props spawning from the top of the hill, do I need to add any entities for it, or is that all LUA?
Title: Re: Mapping for Slope
Post by: Chubbybones on February 02, 2013, 10:36:09 PM
Could we please get an updated testing gamemode for gmod 13, i can't seem to get this one to work.
Title: Re: Mapping for Slope
Post by: Chubbybones on February 07, 2013, 03:21:52 AM
Would it be okay if i updated the Testing gamemode to Gmod 13?
Title: Re: Mapping for Slope
Post by: Stebbzor on February 07, 2013, 03:42:29 AM
I had already updated it, I guess I forgot to update it on here. But go ahead.
Title: Re: Mapping for Slope
Post by: Chubbybones on February 08, 2013, 07:38:53 PM
I have updated the testing gamemode to Gmod 13, i hope you don't mind that i used the logo we download from the server for the gamemodes logo.(let me know)

Installing:
               Simply extract the zip file, and place the folder into \garrysmod\garrysmod\gamemodes\.

Using:

(http://i.imgur.com/zqu7PbB.jpg)

(http://i.imgur.com/9Qhz0Sa.jpg)

or type "gamemode slope_map_test" in console.

Download: http://www.mediafire.com/?i1in6ig1byfiw83

Now get out there and make some awesome maps :P
Title: Re: Mapping for Slope
Post by: Willdy on February 08, 2013, 09:31:28 PM
Just incase anyone has any doubts about this file,
(http://puu.sh/1Zt0M)
Title: Re: Mapping for Slope
Post by: Sola on February 08, 2013, 10:06:09 PM
Oh bravo Chubby! Very well done!
Title: Re: Mapping for Slope
Post by: Shipreck on February 10, 2013, 06:08:38 PM
What's the gravity on the server?
Title: Re: Mapping for Slope
Post by: Fabio on May 29, 2013, 02:02:16 PM
(http://i.imgur.com/r3YMXOe.png)

Doesn't seem to push them at all.