Climb
Climb is one of the newer gamemodes run by MoronYard, it is recommended to trade here as there are no rounds and everyone can play at their own pace.
Contents
How to play
The goal of the game is to climb to the end of the map, jumping over big ledges, around corners and on ladders.
Rewards
The rewards on Climb vary a lot, it is based on many different factors including saves, map difficulty and limiters. There is a preview of your reward available on the HUD.
Reward modifiers
Limiters
There are many limiters available that make beating a map more difficult, but increase your reward at the end.
On The Move
Continuous health reduction while standing still (will kill you)
+4% increased reward
Mortal
Enables map and fall damage
+4% increased reward
Withdrawal [Requires:Mortal]
Taking damage blinds you
+5% increased reward
Flimsy [Requires:Mortal]
Reduces your health by 50%
+5% increased reward
Heavy Loads
Loading a save uses up 5% health
+6% increased reward
Risky Saves
Saving uses up 5% health
+6% increased reward
Saving
You will earn a lot more money by "nosaving" this means beating the map without saving once, this is of course much harder since if you fall you might have to start all over again, however there are maps in which you can fall without having to redo a big part.