Difference between revisions of "Climb"

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Climb is one of the newer gamemodes run by MoronYard, it is recommended to trade here as there are no rounds and everyone can play at their own pace.
+
Climb is one of the newer gamemodes run by MoronYard.
 +
It is a server where players can test out and show off their parkour and bunny hopping skills.
 +
The server cycles between different maps every 1:30:00 and every map can be rtv'd (You can only RTV after 10 minutes have passed).
 +
Most maps are very large and can take a long time to complete.
  
 
==How to play==
 
==How to play==
  
The objective of the game is to get to the end of the map by facing tricky obstacles and a time limit, once you are finished you can claim a prize!
+
[[File:Climb_finish.png|thumb|The finish NPC]]
 +
 
 +
The objective of the game is to get to the end of the map by facing tricky obstacles and a time limit. Once you are finished, you will receive cash and an item reward.
  
 
==Rewards==
 
==Rewards==
  
The rewards on Climb vary a lot, it is based on many different factors including saves, map difficulty and limiters.
+
The rewards on Climb vary a lot and are based on many different factors including saves, map difficulty, and limiters.
There is a preview of your reward available on the HUD.
+
 
 +
===Cash Reward===
 +
 
 +
The cash reward you get from completing a map is based upon the limiters used, the amount of saves used, and how difficult the map is.
 +
Also, equipment worn with +/- % extra cash earned will affect the final cash reward.
 +
 
 +
===Item Reward===
 +
 
 +
Whenever a climb map is completed, an item is earned along with the cash. There is a set loot pool that you will receive an item from at random. Some of those items you can get are [[Robo Key]]s, [[Scrolls]], [[Gems]], [[Key]]s, [[Blank Paint Can]]s, [[Golden Cask]]s, [[Scrap Metal]], [[Dust]], and if you are lucky [[Magic Dust]].
  
 
==Reward modifiers==
 
==Reward modifiers==
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There are many limiters available that make beating a map more difficult, but increase your reward at the end.
 
There are many limiters available that make beating a map more difficult, but increase your reward at the end.
  
 
+
[[File:Climb_limitershop.png|thumb|The limiter shop]]
  
 
<table>
 
<table>
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<td style="border: 1px solid white;">
 
<td style="border: 1px solid white;">
 
==== On The Move ====
 
==== On The Move ====
<font color="red">Continuous health reduction while standing still (will kill you)    </font>
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<font color="#FF4545">Continuous health reduction while standing still (will kill you)    </font>
  
<font color="green">+4% increased reward </font>
+
<font color="#66FF99">+4% increased reward </font>
 
</td>
 
</td>
 
<td style="border: 1px solid white; border-left:0px solid white;">
 
<td style="border: 1px solid white; border-left:0px solid white;">
 
==== Mortal ====
 
==== Mortal ====
<font color="red">Enables map and fall damage</font>
+
<font color="#FF4545">Enables map and fall damage</font>
  
<font color="green">+4% increased reward </font>
+
<font color="#66FF99">+4% increased reward </font>
 
</td>
 
</td>
 
</tr>
 
</tr>
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<td style="border: 1px solid white;">
 
<td style="border: 1px solid white;">
 
==== Withdrawal [Requires:Mortal] ====
 
==== Withdrawal [Requires:Mortal] ====
<font color="red">Taking damage blinds you</font>
+
<font color="#FF4545">Taking damage blinds you</font>
  
<font color="green">+5% increased reward </font>
+
<font color="#66FF99">+5% increased reward </font>
 
</td>
 
</td>
 
<td style="border: 1px solid white; border-left:0px solid white;">
 
<td style="border: 1px solid white; border-left:0px solid white;">
 
==== Flimsy [Requires:Mortal] ====
 
==== Flimsy [Requires:Mortal] ====
<font color="red">Reduces your health by 50%</font>
+
<font color="#FF4545">Reduces your health by 50%</font>
  
<font color="green">+5% increased reward </font>
+
<font color="#66FF99">+5% increased reward </font>
 
</td>
 
</td>
 
</tr>
 
</tr>
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<td style="border: 1px solid white">
 
<td style="border: 1px solid white">
 
==== Heavy Loads ====
 
==== Heavy Loads ====
<font color="red">Loading a save uses up 5% health</font>
+
<font color="#FF4545">Loading a save uses up 5% health</font>
  
<font color="green">+6% increased reward </font>
+
<font color="#66FF99">+6% increased reward </font>
 
</td>
 
</td>
 
<td style="border: 1px solid white; border-left:0px solid white;">
 
<td style="border: 1px solid white; border-left:0px solid white;">
  
 
==== Risky Saves ====
 
==== Risky Saves ====
<font color="red">Saving uses up 5% health</font>
+
<font color="#FF4545">Saving uses up 5% health</font>
  
<font color="green">+6% increased reward </font>
+
<font color="#66FF99">+6% increased reward </font>
 
</td>
 
</td>
 
</tr>
 
</tr>
 +
<tr>
 +
<td style="border: 1px solid white">
 +
==== Drunk ====
 +
<font color="#FF4545">Blurry and staggering view</font>
  
 +
<font color="#66FF99">+15% increased reward </font>
 +
</td>
 +
</tr>
 
</table>
 
</table>
  
 
===Saving===
 
===Saving===
 +
 +
[[File:Climb_savemenu.png|thumb|The checkpoint menu]]
 +
 
You will earn a lot more money by "nosaving" this means beating the map without saving once, this is of course much harder since if you fall you might have to start all over again, however there are maps in which you can fall without having to redo a big part.
 
You will earn a lot more money by "nosaving" this means beating the map without saving once, this is of course much harder since if you fall you might have to start all over again, however there are maps in which you can fall without having to redo a big part.
 +
Your reward gets decreased every time you save, but it will not change when loading a save.
 +
Not saving is faster and more rewarding, but be careful because you might have to start all over again!
  
 
== Awards ==
 
== Awards ==
 +
You can earn awards by playing climb!
  
 
<br />
 
<br />
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<tr>
 
<tr>
  
<td>'''<big>Novice climber</big>'''<br>
+
<td style="border: 1px solid white;">'''<big>Novice climber</big>'''<br>
 
Complete every map once.<br>
 
Complete every map once.<br>
 
</td>
 
</td>
  
<td>'''<big>Master climber</big>'''<br>
+
<td style="border: 1px solid white;border-left: 0px solid white;">'''<big>Master climber</big>'''<br>
 
Complete every map 50 times.<br>
 
Complete every map 50 times.<br>
 
</td>
 
</td>
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<tr>
 
<tr>
  
<td>'''<big>Adamant climber</big>'''<br>
+
<td style="border: 1px solid white;">'''<big>Adamant climber</big>'''<br>
 
Complete 1000 climbs.<br>
 
Complete 1000 climbs.<br>
 
</td>
 
</td>
  
  
<td>'''<big>Strong-willed climber</big>'''<br>
+
<td style="border: 1px solid white;border-left: 0px solid white;">'''<big>Strong-willed climber</big>'''<br>
Complete any map with 7 limiters on.<br>
+
Complete any map with 7 different limiters on.<br>
 
</td>
 
</td>
  
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td>'''<big>Expert climber</big>'''<br>
+
<td style="border: 1px solid white;">'''<big>Expert climber</big>'''<br>
Complete every map 7 times.<br>
+
Complete every map 10 times.<br>
 
</td>
 
</td>
  
<td>'''<big>Specialized climber</big>'''<br>
+
<td style="border: 1px solid white;border-left: 0px solid white;">'''<big>Specialized climber</big>'''<br>
 
Complete any map 150 times.<br>
 
Complete any map 150 times.<br>
 
</td>
 
</td>
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<tr>
 
<tr>
  
<td>'''<big>Risky climber</big>'''<br>
+
<td style="border: 1px solid white;">'''<big>Risky climber</big>'''<br>
 
Complete any map without saving.<br>
 
Complete any map without saving.<br>
 
</td>
 
</td>

Latest revision as of 16:06, 7 August 2015

Climb is one of the newer gamemodes run by MoronYard. It is a server where players can test out and show off their parkour and bunny hopping skills. The server cycles between different maps every 1:30:00 and every map can be rtv'd (You can only RTV after 10 minutes have passed). Most maps are very large and can take a long time to complete.

How to play

The finish NPC

The objective of the game is to get to the end of the map by facing tricky obstacles and a time limit. Once you are finished, you will receive cash and an item reward.

Rewards

The rewards on Climb vary a lot and are based on many different factors including saves, map difficulty, and limiters.

Cash Reward

The cash reward you get from completing a map is based upon the limiters used, the amount of saves used, and how difficult the map is. Also, equipment worn with +/- % extra cash earned will affect the final cash reward.

Item Reward

Whenever a climb map is completed, an item is earned along with the cash. There is a set loot pool that you will receive an item from at random. Some of those items you can get are Robo Keys, Scrolls, Gems, Keys, Blank Paint Cans, Golden Casks, Scrap Metal, Dust, and if you are lucky Magic Dust.

Reward modifiers

Limiters

There are many limiters available that make beating a map more difficult, but increase your reward at the end.

The limiter shop

On The Move

Continuous health reduction while standing still (will kill you)

+4% increased reward

Mortal

Enables map and fall damage

+4% increased reward

Withdrawal [Requires:Mortal]

Taking damage blinds you

+5% increased reward

Flimsy [Requires:Mortal]

Reduces your health by 50%

+5% increased reward

Heavy Loads

Loading a save uses up 5% health

+6% increased reward

Risky Saves

Saving uses up 5% health

+6% increased reward

Drunk

Blurry and staggering view

+15% increased reward

Saving

The checkpoint menu

You will earn a lot more money by "nosaving" this means beating the map without saving once, this is of course much harder since if you fall you might have to start all over again, however there are maps in which you can fall without having to redo a big part. Your reward gets decreased every time you save, but it will not change when loading a save. Not saving is faster and more rewarding, but be careful because you might have to start all over again!

Awards

You can earn awards by playing climb!


Novice climber

Complete every map once.

Master climber

Complete every map 50 times.

Adamant climber

Complete 1000 climbs.

Strong-willed climber

Complete any map with 7 different limiters on.

Expert climber

Complete every map 10 times.

Specialized climber

Complete any map 150 times.

Risky climber

Complete any map without saving.