14712 Posts in 2613 Topics - by 7960 Members - Latest Member: Sumthanbuub

Author Topic: My Slope maps  (Read 9620 times)

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 04, 2012, 04:14:51 PM » #1268
Instead posting thread for each map i make i will post them here

Slope_Aztec (WiP)

Starting area (Still Working On it)
http://steamcommunity.com/profiles/76561197992350719/screenshot/486626006558458777/?tab=public

stairs to temple ( Going change lighting add traps to this area)
http://steamcommunity.com/profiles/76561197992350719/screenshot/486626006558452599/?tab=public

In the temple
http://steamcommunity.com/profiles/76561197992350719/screenshot/486626006558445194/?tab=public

Tell em what you think so far!

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 05, 2012, 07:53:48 PM » #1370

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 06, 2012, 01:11:09 AM » #1378
New map
Slope_Reverse

Have you got the skills the dodge props Going from bottom of the map to the top??
While walking backwards
oh yeah not to mention the deadly gaps
: )

Just started the map!
http://steamcommunity.com/profiles/76561197992350719/screenshot/486626170200155598

SniperDuck

  • September 2011
  • 378 Posts
    • STEAM_0:1:32995937 STEAM_0:1:32995937
« March 06, 2012, 01:47:15 AM » #1379
Jay... i love these.
Keep up the good work!

Stebbzor

  • September 2011
  • 521 Posts
    • STEAM_0:0:13707575 STEAM_0:0:13707575
« March 06, 2012, 02:26:02 AM » #1382
Damn, great job Jay!

Jequito

  • October 2011
  • 124 Posts
    • STEAM_0:0:20030563 STEAM_0:0:20030563
« March 06, 2012, 04:50:27 AM » #1384
Wow your pumping these out fast good job.
Since i do not play GMod anymore I have donated my items to Master Mark's museum. Please feel free to check it out here.

I will try to visit this server every now and then but thanks for all the fun you guys have brought me :)

-Jequito

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 06, 2012, 12:58:26 PM » #1420

nonSENSE

  • September 2011
  • 1365 Posts
    • STEAM_0:0:11953676 STEAM_0:0:11953676
« March 06, 2012, 01:03:16 PM » #1423
Looking great! Keep it up!


Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 06, 2012, 05:04:00 PM » #1428

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 06, 2012, 09:40:27 PM » #1439

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 07, 2012, 01:45:28 PM » #1458
Slope_Pinball - Scrapped or until later date


« Last Edit: March 07, 2012, 02:38:05 PM by Jaythorpe »

Willdy

  • September 2011
  • 2276 Posts
    • STEAM_0:0:22970989 STEAM_0:0:22970989
« March 07, 2012, 02:18:53 PM » #1459
Slope_Pinball
No screenshots yet

Map will only spawn  balls

Still thinking of what i can add

Make sure you have flippers! Prehaps base it on the spaceship pinball which was on windows xp (and under) computers? :3

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 07, 2012, 02:28:40 PM » #1460
Flippers will have to be static moving them will clip through the floor or just very weird

Willdy

  • September 2011
  • 2276 Posts
    • STEAM_0:0:22970989 STEAM_0:0:22970989
« March 07, 2012, 02:32:54 PM » #1461
But its not pinball without them :(

Jaythorpe

  • This user has no personal avatar.
  • March 2012
  • 176 Posts
    • STEAM_0:1:16042495 STEAM_0:1:16042495
« March 07, 2012, 02:36:47 PM » #1462
meh just scrap pinball idea
Not going work out well

0 Members and 1 Guest are viewing this topic.