- Current donation progress
View donation stretch goals
If you want to help us with server costs in exchange for awesome rewards and memberships,
head on over to the
- Guests: 18
- Hidden: 0
- Users: 3
- Users Online:
- Total Members: 6495
- Total Posts: 14040
- Total Topics: 2466
- Total Categories: 4
- Total Boards: 34
- Most Online: 398
August 22, 2015, 02:12:58 PM by nonSENSE
Views: 208 | Comments: 9
Stretch goal update
We are currently working on finalizing the new collector effects for the 160% stretch goal. We are looking at more than 15 new effects, which do not exist on the servers yet (not necessarily double effects). We will be trying to release the effects this weekend.
Unfortunately, the release of the new relic chest will be delayed a short while. I was initially considering changing the goal to a more generic chest of goodies, but decided against it, since it was not what the community worked towards. Please bear with us while we try to get the new relic chest to you as soon as possible.
As for the strange items: most of these items have been implemented and test and should be released without any major delay.
Thanks for the support and your generous contributions!
August 04, 2015, 02:14:20 AM by Stebbzor
Views: 228 | Comments: 2
MoronYard is looking for a good mapper to create a Lounge map.
As some of you may know, we're expanding pretty quickly, with our 9th gamemode coming out soon, and a 10th in progress we need to do some upgrading on the lounge/lobby, and in general. I feel like we need a fresh map for the lobby with better area to join Sanctuary and better allocated space.
Here are some basic requirements, don't take them too seriously.
And most of all do not be shy at all to contact me and show me your work, I don't bite.Requirements:
- Be able to use custom textures and major plus if you can create your own.
- Good at designing lighting scene.
- Good with co-operation.
- We love minimalism design/art.
- And most of all, the map needs to be optimized when released
If you feel like you're up to the job or know someone who's up for the job, tell them to add me on Steam or message me on here.http://steamcommunity.com/id/stebbzor
August 03, 2015, 01:51:37 AM by nonSENSE
Views: 437 | Comments: 11
The dodgeball tournament will start on Sunday August 9th at 18:00 CEST. Tournament format
- Teams of 4 players
- Single elimination bracket - 2 teams play each other, winner advances, loser is out
- Maximum of 8 teams
- First team to win 10 rounds wins
We will (depending on the number of teams) play matches on 2 servers simultaneously.What is dodgeball?
Watch this video: https://www.youtube.com/watch?v=tr7z9U0L7ao
(or the original tf2 version https://www.youtube.com/watch?v=JUZOGnxuXeI
Deflect incoming rockets with right-click to make them fly to the enemy team. Get hit by a rocket and you lose health. If all players on a team die, they lose.Dodgeball changes
Since the last version of dodgeball was run on our servers, some things have changed:
- Any stats (movement speed, max hp, hp regen, resistances, etc...) from items are disabled.
- Stats on dodgeball weapons (blasters) are also disabled
- Only the default blaster will be available during the tournament
Will be announced laterHow do I sign up?
Post in this thread. 1 post per team
. I need the following info:
Deadline for the signup is Tuesday August 4th 18:00 CEST.
- Team name:
- Players: (Name & SteamID)
The bracket will be announced shortly afterwards.When can we test dodgeball?
I am aiming for a release roughly around the time the signup deadline ends.
Reduced number of rounds needed to win to 10